LPC
LPC is a small, object oriented type C language developed by Lars Pensjö for
LP-MUD, a Multi-User Dungeon environment under many UNIX systems. Since the
premise of this language is based on C, it contains many of the syntactical
qualities of C, but also maintains a large set of functions capable of
performing many actions inside the game. The objective is to begin to look at
LPC as a way of creating objects, rather than specific items, so that new
coders can begin to experience the way LPC actually works. Rooms, weapons,
monsters, armor, and whatever creation you can think of, even yourself, are
objects. LPC allows you to create, modify, delete, and reproduce these objects
in almost any manner you choose.