Thrust
The most recent version is 0.89f.
This is a screen-shot of the game 'Thrust' which you might recognize from the
C64.
I am working on a rewrite of the game for
Linux and
SVGAlib.
Nowadays these goals have shifted, and Thrust runs on many platforms (see
below for a list).
Check out the man page and perhaps a movie.
The object of the game is to lift the Klystron Pod from
the bottom of a cave and return it safely to space. The Pod
is very heavy (compared to the ship) and this makes it tougher than it may
seem.
You must be careful not to run out of fuel, crash into the cave
walls, or let the enemy artillery outposts shoot you down.
Is it too tough? You tell me...
If you are interested, you can design your own levels
and include them in the game.
Thrust currently runs on these platforms:
Linux, SunOS 4.1, Solaris 2.4/2.5, HP-UX 10.20, Irix 4.0.5, OSF1 4.0,
AIX 4.2, OpenBSD 2.0 and Windows. Very likely others as well.
A port is available for the Amiga. See below for details.
Implemented
- Startup menu.
- Levels 1 through 6.
- Game engine (scrolling, shooting, explosions, shield, etc).
- Reversed gravity when the final level is completed.
- Scoring and a high-score list.
- The sliding doors operated by the small buttons.
- Stages within a level.
- Demo if the game isn't touched for a while.
- Configurable keys.
- Support for GGI (the 8 bpp limitation finally gone through the use of display-palemu).
- Support for X. 8 bpp PseudoColor required. MIT shared memory used if found.
To be implemented
- Rewrite of the scrolling routines (the current routine consumes bandwidth).
- Support for non 8 bpp pseudocolor visuals (X version).
- The stars should blink.
- Steering with joystick.
Ideas not in the original (Not implemented)
- Make the wire connecting the ship and the load act like a rubber band.
- Allow the ship to fuel up infinitely but penalize it with lower thrust
due to the heavier load.
You can download the game from ftp://ftp.lysator.liu.se/pub/games/thrust/ or
http://www.lysator.liu.se/~peda/thrust/src/.
You can also get thrust from ibiblio by
http://www.ibiblio.org/pub/Linux/games/arcade/
or by
ftp://ftp.ibiblio.org/pub/Linux/games/arcade/. However, I have
no control over when the files are moved out of the incoming directory.
A Debian Linux package available for i386.
Frank Wille has made a port for the Amiga available on Aminet. It is called AThrust.
A Windows version is
available.
It works for Windows 95 and for Windows NT 4.0
with Service Pack 3. It should work for Windows 98, but I have no machine to
test that on. Newer version of Windows are also untested...
However, there are some bugs.
You can also try to get an emulator and try to run the original.
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