.\"returns an array of the filenames of the objects to be preloaded. .TH PRELOAD 4 .SH NAME preload - preload an object into memory. .SH SYNOPSIS .nf string *epilog(); void preload(string filename); .SH DESCRIPTION The driver calls epilog() in master after the master object has been loaded. Mudlibs typically use epilog to initialize data structures in master (such as security tables etc). epilog() should returns an array of filenames which correspond to objects that the mudlib wants to have preloaded; that is, loaded before the first player logs in. For each filename returned in the array, the driver will called preload(filename) in master. .SH SEE ALSO epilog(4)