NAME
socket_connect() - initiate a connection on a socket
SYNOPSIS
#include
#include
int socket_connect(int s, string address, string read_callback,
string write_callback)
DESCRIPTION
The argument s is a socket. s must be either a STREAM mode or a MUD mode
socket. address is the address to which the socket will attempt to connect.
address is of the form: "127.0.0.1 23"
The argument read_callback is the name of a function for the driver to
call when the socket gets data from its peer. The read callback should follow
this format:
void read_callback(int fd, mixed message)
Where fd is the socket which received the data, and message is the data
which was received.
The argument write_callback is the name of a function for the driver to
call when the socket is ready to be written to. The write callback should
follow this format:
void write_callback(int fd)
Where fd is the socket which is ready to be written to.
RETURN VALUES
socket_connect() returns:
- EESUCCESS on success.
- a negative value indicated below on error.
ERRORS
- EEFDRANGE
Descriptor out of range.
- EEBADF
Descriptor is invalid.
- EESECURITY
Security violation attempted.
- EEMODENOTSUPP
Socket mode not supported.
- EEISLISTEN
Socket is listening.
- EEISCONN
Socket is already connected.
- EEBADADDR
Problem with address format.
- EEINTR
Interrupted system call.
- EEADDRINUSE
Address already in use.
- EEALREADY
Operation already in progress.
- EECONNREFUSED
Connection refused.
- EECONNECT
Problem with connect.
SEE ALSO
socket_accept(3)
, socket_close(3)
, socket_create(3)
, socket_accept(3)
, socket_close(3)
, socket_create(3)