NAME
    set_euid - Set the euid of this object.

    SYNOPSIS
    int set_euid(string s)

    DESCRIPTION
    Set_euid sets this objects euid to the string s and returns 1 if the operation was successful. The euid can be one of the following:

  • The objects uid.
  • An uid that is dependant on the filename. Usually retrived from creator_file() in the masterobject.
  • zero

    The objects euid decides where the object may read and write in the mud and if it is set to zero the object isn't allowed to read or write anywhere in the mudlib. Not even call functions in objects that must be loaded. The euid and uid of the object is always set to something else than zero when loaded.

    SEE ALSO
    get_uid, get_euid, export_uid