Telemetry is a school in the
Simyarin
guild. The school is created and ruled by
Qqqq
.
The school's basic concept is teleport in all its forms. It grants the members the power to move themselves, other players, items and even mental power around in the Mud. This is done mainly using three kinds of magic:
Mind power
Using and expanding their mental powers is a key goal for all Simyarins. In the Telemetry school this kind of magic is used to
exactly
remember places so that you later can in some way reach them using the Telemetry magic.
Weaving light
All spells that allows you to teleport things uses this kind of magic. The simyarin weaves light together to build a rainbow to his/hers destination and then allow people/items/etc to float over the rainbow to reach the destination.
Materializing light
The Simyarins can make items directly by spinning light together and invoke their will upon the light making it stable. This is used among other things to make stable gates through which players can travel even when the Simyarin is no longer present.
The school can be found on the second floor in Simyar-Lome.
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This file was last modified: April 1997.