NAME tell_room - give a message to all objects in a room SYNOPSIS void tell_room(object ob, string str) or void tell_room(object ob, string str, object* avoid) Send the message `str' to object all objects in `ob'. 'Ob' can either be an object or the filename to an object. The optional third argument is an array of objects not to hear `str'. SEE ALSO write, shout, say, tell_object