NAME write - write data (normally text) to the current player SYNOPSIS void write(mixed data) DESCRIPTION Writes data to the current 'command giver', ie the object returned by this_player. Data is normally text. If this_player() is 0 data is written to the muds system log. Make sire you don't use this efun without a this_player(), the logfile grows fast enough anyway. SEE ALSO tell_object, this_player