sqlist.c,116 alloc_sq(127,3823 cons(155,4303 dequeue_first(207,5035 init_sqlists(72,2728 printlist(232,5396 queue(175,4547 global.c,0 othello.c,42 main(46,985 play(117,2128 usage(29,458 thegame.c,201 can_move(44,796 check_stability(185,3910 count_pieces(376,8394 do_move(92,1673 game_ended(27,511 get_legal_moves(274,6123 num_legal_moves(300,6583 resetstate(328,7092 stable_half_row(251,5739 thegame2.c,299 ABmaximize(182,4077 ABminimize(123,2788 alloc_move(406,9354 #define better(336,7862 #define copy_state(38,752 do_legal_moves(252,5679 endvalue(576,13788 get_best_move(53,1121 reuse_moves(438,9884 sort_move(347,8158 sort_moves(296,6716 #define squarevalue(486,11455 statevalue(502,11887 dumbterm.c,235 another_game(305,4822 get_input(180,2774 get_users_move(245,3936 init_io(23,317 print_board(117,1504 print_message(79,982 print_move(66,825 print_my_move(51,680 print_state(97,1218 print_statistics(36,439 printhelp(158,2207 sunview.c,640 another_game(657,14303 void board_event_handler(268,7621 do_nothing(27,482 draw_piece(422,10551 get_users_move(575,12934 init_io(358,8893 init_io_for_one_game(390,9676 init_windows(102,2005 level_proc(340,8587 #define make_bitmap(53,1087 make_move(565,12844 newgame_proc(633,13978 pass_proc(326,8507 print_board(449,11012 print_message(533,12323 print_move(505,11855 print_my_move(488,11728 print_state(543,12439 print_statistics(463,11202 print_your_move(496,11790 quit_proc(333,8551 show_status(605,13516 start_game(644,14172 DEFINE_ICON_FROM_IMAGE(the_icon,83,1599 undo_proc(319,8463 window_put_bitmap(307,8236 textwindow.c,226 #define MAX(7,102 #define MIN(8,145 Textwindow *textwindow_create(15,222 void textwindow_print(80,1779 void textwindow_putcur(112,2457 void textwindow_scroll(56,1097 void textwindow_set_scrollregion(123,2650 sqlist.h,416 #define CAT(4,85 #define CAT(6,117 #define COL(25,525 #define EMPTY_SQLIST(64,1295 #define RESET_SQLIST(61,1215 #define ROW(24,490 #define SAME(3,67 #define SQ(23,446 #define add_element(87,1992 #define delete_element(93,2144 #define emptyqueue(124,2866 #define for_all_in_sqlist(71,1455 #define member(105,2444 #define reset_queue(121,2798 #define sl_traverse(68,1383 #define subtract_list(101,2303 global.h,0 othello.h,24 #define OTHER(19,525 textwindow.h,0 io.h,33 extern void start_game(11,312