My char: ======== Female: Elf: +1 dex, -1 con Proficient in bows & long swords Immune to charm & sleep Infravision Fi/Ma/Th: No spells if wearing armor No thieving skills if wearing heavier than studded leather Fi: 1-3 hp/lvl Ma: 1 hp/lvl Th: 1-2 hp/lvl Align: Neutral Good Spells: Identify + Friends Skills: Pick lock Weapons: Large swords + Bow Str: 18/92 Dex: 19 Con: 14 Int: 18 Wis: 3 Cha: 18 => 19 Companions: Ajantis LG Pala (88) Branwen TN Cleric (82) Xan LN Encha (83) Kivan CG Ranger (81) Yeslick LG Fi/Cl (77) STRENGTH: ========= Affects +HR & +DR for melee and hurled missiles (dagger or axe). Affects carry capability. Affects your chance to bash open a locked chest/door. Str +HR +DR Carry Bash% 25 +7 +14 1600 80 24 +6 +12 1200 75 23 +5 +11 1000 70 22 +4 +10 800 65 21 +4 +9 700 60 20 +3 +8 600 55 19 +3 +7 500 50 18/00 +3 +6 400 54 18/91-99 +2 +5 320 40 18/76-90 +2 +4 280 35 18/51-75 +2 +3 250 30 18/01-50 +1 +3 220 25 18 +1 +2 200 20 17 +1 +1 170 18 16 0 +1 150 16 15 0 0 120 14 14 0 0 120 14 13 0 0 90 12 12 0 0 90 12 11 0 0 70 10 10 0 0 70 10 9 0 0 50 8 8 0 0 50 8 7 -1 0 30 6 6 -1 0 30 6 5 -2 -1 15 4 4 -2 -1 15 4 3 -3 -1 5 3 DEXTERITY: ========== Affects +HR for missile weapons. Affects AC. Affects thief skills. Dex +HR AC PPocket Locks Traps Stealth 25 +5 -6 +45 +50 +40 +35 24 +5 -6 +40 +45 +35 +30 23 +4 -5 +35 +40 +30 +25 22 +4 -5 +30 +35 +25 +23 21 +4 -5 +25 +30 +20 +20 20 +3 -4 +20 +25 +15 +18 19 +3 -4 +15 +20 +10 +15 18 +2 -4 +10 +15 +5 +10 17 +2 -3 +5 +10 0 +5 16 +1 -2 0 +5 0 0 15 0 -1 0 0 0 0 14 0 0 0 0 0 0 13 0 0 0 0 0 0 12 0 0 0 0 0 -5 11 0 0 -5 0 -5 -10 10 0 0 -10 -5 -10 -15 9 0 0 -15 -10 -10 -20 8 0 0 7 0 0 6 0 +1 5 -1 +2 4 -2 +3 3 -3 +4 CONSTITUTION: ============= Affects Hp. Number in parentheses are for warriors only. Affects resurrection chance. Affects resistance to disease. Affects how many drinks you can have before intoxicated. Does not affect recovery time from drinking. Con +HP Res% Intox Max 25 +2(+7) 100 24 +2(+7) 100 23 +2(+6) 100 22 +2(+6) 100 21 +2(+6) 100 20 +2(+5) 100 19 +2(+5) 100 10 20 18 +2(+4) 100 8 15 17 +2(+3) 98 7 13 16 +2 96 6 12 15 +1 94 5 10 14 0 92 5 10 13 0 90 5 9 12 0 85 4 8 11 0 80 4 8 10 0 75 4 8 9 0 70 4 8 8 0 65 4 7 7 0 60 3 5 6 -1 55 2 4 5 -1 50 2 3 4 -1 45 1 2 3 -2 40 1 2 Fi/Pa/Ra gets 1d10 hp per level Cl/Dr gets 1d8 hp per level Th/Ba gets 1d6 hp per level Ma gets 1d4 hp per level INTELLIGENCE: ============= Affects max spell level a mage may learn. Affects a mage's chance to learn a spell (or to cast it) from a scroll. The chance is penalized by -10% for each level above what you can comprehend. Affects the number of spells a mage may keep in your book. Affects lore bonus. Int Lvl Learn% Max/lvl Lore 25 9th 100 All +40 24 9th 100 All +35 23 9th 99 All +30 22 9th 98 All +25 21 9th 97 All +20 20 9th 96 All +15 19 9th 95 All +12 18 9th 85 18 +10 17 8th 75 14 +7 16 8th 70 11 +5 15 7th 65 11 +5 14 7th 60 9 0 13 6th 55 9 0 12 6th 50 7 0 11 5th 45 7 0 10 5th 40 7 0 9 4th 35 6 -10 8 - - - -10 7 - - - -10 6 - - - -20 5 - - - -20 4 - - - -20 3 - - - -20 WISDOM: ======= Affects saving throws against mind spells. Affects the number of additional spells a cleric receives (cumulative, so a wis17 cleric will gain two 1st-, two 2nd- and one 3rd-level spell in addition to the standard. Only available when you can cast spells of that level). Affects fail% for casting a cleric/druid spell. Affects lore bonus. Wis Mind +Spells Fail% Lore 25 +4 6th,7th 0 +40 24 +4 6th,6th 0 +35 23 +4 5th,5th 0 +30 22 +4 4th,5th 0 +25 21 +4 3rd,5th 0 +20 20 +4 2nd,4th 0 +15 19 +4 1st,4th 0 +12 18 +4 4th 0 +10 17 +3 3rd 0 +7 16 +2 2nd 0 +5 15 +1 2nd 0 +3 14 0 1st 0 0 13 0 1st 0 0 12 0 0 5 0 11 0 0 10 0 10 0 0 15 0 9 0 0 20 -10 8 0 - 25 -10 7 -1 - 30 -10 6 -1 - 35 -20 5 -1 - 40 -20 4 -2 - 45 -20 3 -3 - 50 -20 CHARISMA: ========= Affects NPC reactions: 2d10 + charisma bonus + reputation bonus. For encounter reactions, computer generates a number 8-12 and then applies the modifier. The result: 1-7 : Hostile reaction 8-14: Neutral reaction 15-20: Friendly reaction Affects purchase prices. Every step above 15 lowers the buying prices with 5%, until 75% is reached. Affects the morale of your party members. Cha React Price 25 +14 75% 24 +13 75% 23 +12 75% 22 +11 75% 21 +10 75% 20 +9 75% 19 +8 80% 18 +5 85% 17 +4 90% 16 +4 95% 15 +3 100% 14 +2 100% 13 +1 100% 12 0 100% 11 0 100% 10 0 100% 9 -1 100% 8 -2 100% 7 -4 100% 6 -5 100% 5 -6 100% 4 -7 100% 3 -8 100% 2 -9 100% 1 -10 REPUTATION: =========== Affects purchase prices. Party members will leave you if your rep goes too far from their alignment. Rep Title Price 20 Heroic -30% 19 Heroic -25% 18 Heroic -20% 17 Heroic -15% 16 Popular -10% 15 Popular -5% 14 Popular - 13 Popular - 12 Average - 11 Average - 10 Average - 9 Average +10% 8 Disliked +20% 7 Disliked +20% 6 Disliked +30% 5 Disliked +40% 4 Despised +50% 3 Despised +100% 2 Despised +900% 1 Despised +900% Proficiency slots: ================== Lvl 1 2 3 4 5 6 Fighter: 4 4 Ranger: 4 4 5 5 6 Paladin: 4 4 5 5 6 Cleric: 2 2 2 3 3 3 Druid: 2 Mage: 1 1 1 1 1 2 Thief: 2 2 Bard: 2 2 Multi gets best-class' slots Skills: ======= Stealth, Find traps, Pick Pockets & Open Locks. DEX Base 9 -10 -5 0 0 10 -5 -5 5 5 11 0 0 10 10 12 5 5 15 10 Elves get +10 +5 -5 13 5 5 15 10 Half-Elves get +5 +10 14 10 5 15 10 Gnomes get +5 +10 +5 15 10 5 15 10 Halflings get +15 +5 +5 +5 16 10 5 15 15 Dwarves get +15 +10 17 15 5 20 20 18 20 10 25 25 19 25 15 30 30 Thieves get all skills, plus 30 points for lvl 1 and 20 points per level. Rangers get Stealth depending on Dex, Race and Level: Dex 12 13 14 15 16 17 18 19 Stealth 20 25 25 25 25 30 35 40 Elves get +10 and Half-Elves get +5 Lvl 2 3 4 Bonus +5 +12 +18 Bards get Pick Pockets depending on Dex and Race: Dex 12 13 14 15 16 17 18 PickP 40 40 40 40 40 45 50 Half-Elves get +10 Lvl 2 3 Bonus +5 THAC0: ====== Depends on Class, Level and Strength Lvl 1 2 3 4 5 6 (base THAC0) Fighter 22 21 Ranger 22 21 20 19 Paladin 22 21 20 19 Cleric 23 23 23 21 Druid 23 Mage 25 25 25 24 Thief 23 23 Bard 23 23 Multi gets best-class' base LORE: ===== Lore is used to recognize (identify) unidentified items. Every unidentified item has a lore value, and if someone with that lore-value, or higher, looks at the item, it will automatically be identified. Lore depends on Int, Wis, Class and level. Lvl x 1: Fighter, Ranger, Paladin, Cleric, Druid Lvl x 3: Mage, Thief Lvl x 10: Bard Multi gets best-class' base SAVES: ====== Paralyze/Poison/Death, Rod/Staff/Wand, Petrify/Polymorph, Breath, Spells Depends on Class, Race and level. Wis doesn't show any difference here. Lvl 1 2 3 4 Fighter 14/16/15/17/17 Ranger 14/16/15/17/17 - -1 -1 Paladin 12/14/13/15/15 -1 -1 Cleric 10/14/13/16/15 - - -1 Druid 10/14/13/16/15 Mage 14/11/13/15/12 - - - Thief 13/14/12/16/15 - - Bard 13/14/12/16/15 - Multi gets best-class' for each save Gnomes get 0 -4 0 0 -4 Halflings get -3 -3 0 0 -3 Dwarves get -4 -4 0 0 -4 Specialities: ============= Main character gets Cure Light Wounds after 7 days (or after reaching Carnival?) (when sleeping) Main character gets Cure Light Wounds at Chapter 3 (after killing Mulahey?) (when sleeping outside Nashkel) Lvl 1 2 3 4 5 Fighter: Ranger: Charm Animal 0 0 1 1 Paladin: Detect Evil 6 7 8 Protection from Evil 2 3 4 Lay on Hands 1 1 1 Lay on Hands Amount 4 6 8 Turn Undead Level 0 0 1 2 Cleric: Spiritual Hammer 3 3 Turn Undead Level 3 4 Druid: Mage: Thief: Backstab x2 x2 x2 x3 Bard: Battle Song PRICES: ======= Purchase price depends on charisma and is modified by reputation. Results are rounded down. For some unknown reason, any price modifier ending with "5", is changed into "4.6667" when dealing with larger values. Selling price is 1/3 of the value, unless the merchant already has the item in stock. For Rings, Gems and Necklaces, the selling price is always 1/3, even if the merchant has the item. Stock Price 0-1 100% (= 1/3 of selling price) 2 . 3 . 4 . 5 . 6 . 7 . 25 23 22 20 19 17 16 14 13 11 15 14 13 12 11 10 9 8 7 6 6... 400 360 375 225 1000 900 800 700 600 500 1000 800 600 400 400... (Merchant at 4908) RACES: ====== Race Str Dex Con Int Wis Cha Infra Classes Special Human 18 18 18 18 18 18 No FRPBTDMC Can not multiclass. Can dual class. Elf +1 -1 Yes F T MC Resist charm & sleep, skilled in bow & long sword. Half-Elf Yes FR BTDMC Limited resist charm & sleep. Gnome +1 -1 Yes F T MC Resist magic (-4 to Rod/Staff/Wand & Spells). Halfling -1 +1 Some F T MC High resist to magic & poison (-4 to Paralyze/Poison/Death, Rod/Staff/Wand & Spells). Dwarf -1 +1 -1 Yes F T MC Resist magic & poison (-4 to Paralyze/Poison/Death, Rod/Staff/Wand & Spells). TIME: ===== Game time = RL time / 10 1 round = 6 seconds 1 turn = 60 seconds (10 rounds) 1 day = 2 RL hours 1 hour = 6 RL minutes 1 rest = 8 hours (45 RL minutes) After 24 hours (2 RL hours) the characters will need rest, or get -1 luck for every new 4-hour (23 RL minutes) period. ALIGNMENT: ========== Affects starting reputation. May have consequences if current rep doesn't match. Alignment Starting Rep Lawful Good 12 Neutral Good 11 Chaotic Good 11 Lawful Neutral 10 True Neutral 10 Chaotic Neutral 10 Lawful Evil 9 Neutral Evil 9 Chaotic Evil 8 Specialization: =============== Proficiency Points +HR +DR Attacks/Round Unskilled 0 -3 0 1 Proficient 1 0 0 1 Specialized 2 +1 +2 1.5 (no hr/dr bonus visible) Master 3 +3 +3 1.5 High Master 4 +3 +4 1.5 Grand Master 5 +3 +5 2 Levels for different classes: ============================= Lvl Fi Pa/Ra Th/Ba Cl Dr Ma 1 0 0 0 0 0 0 2 2000 2250 1250 1500 2000 2500 3 4000 4500 2500 3000 4000 5000 4 8000 9000 5000 6000 7500 10000 5 16000 18000 10000 13000 12500 20000 6 32000 36000 20000 27500 20000 40000 7 64000 75000 40000 55000 35000 60000 8 125000 150000 70000 110000 60000 90000 ITEMS: ====== Speed: The lower the better. Decides in what 1/10:th of the round your attack will be made. +HR: Bonus to HitRoll We: Weight. If having decimal number, it has been checked with rep 2 (1000%) ROF: Rates Of Fire - The number of missiles that can be fired per round. Value: Cost to buy with cha 3-15 and rep 10-14. If sold in packs, value is still the price for one. Pack: The number you can have in the same slot. THAC0: The number you must hit or exceed (with 1d20) to hit an opponent with AC 0. A natural 1 always miss and gives recovery tie penalty. A natural 20 always hits and does double damage. Type: Damage type - Slashing/Piercing/Bludgeoning Lore: Lore needed to identify the object. BS: "x" if possible to backstab with the weapon. "-" if not. Weapon Dam Speed HR We Type H UsableBy Prof Value BS Lore Special Battle Axe 1d8 7 - 7 s 1 FRP B Axe 7.5 - Battle Axe +1 1d8+1 6 - 7 s 1 FRP B Axe 2250 - >0 Dagger 1d4 2 - 1 p 1 FRP BTDM S.Sword 3.0 x Dagger +1 1d4+1 1 +1 1 p 1 FRP BTDM S.Sword 450 x 10 Dagger +2 1d4+2 0 +2 1 p 1 FRP BTDM S.Sword 3000 x 20 Club 1d6 4 - 3 b 1 FRPCBTD Blunt 0.1 x Flail 1d6+1 7 - 15 b 1 FRPCB Spiked 22.5 - Flail +1 1d6+2 6 +1 13 b 1 FRPCB Spiked 3000 - 6-22 Mace 1d6+1 7 - 8 b 1 FRPCB Blunt 12.0 - Mace +1 1d6+2 6 +1 8 b 1 FRPCB Blunt 2250 - >19 Morning Star 2d4 7 - 12 b 1 FRPCB Spiked 15.0 - Halberd 1d10 9 - 15 p/s 2 FRP B Spear 15.0 - Halberd +1 1d10+1 8 +1 14 p/s 2 FRP B Spear ? - >22 Quarterstaff 1d6 4 - 4 b 2 FRPCBTDM Blunt 0.1 x Quarterstaff +1 1d6+1 3 +1 4 b 2 FRPCBTDM Blunt 750.0 x 20 Bastard Sword 2d4 8 - 10 s 1 FRP B L.Sword 37.5 - Bastard Sword +1 2d4+1 7 +1 9 s 1 FRP B L.Sword 3750 - >35 Long Sword 1d8 5 - 4 s 1 FRP BT L.Sword 22.5 x Long Sword +1 1d8+1 4 +1 4 s 1 FRP BT L.Sword 1875 x >0 Long Sword +2 1d8+2 3 +2 3 s 1 FRP BT L.Sword 6375 x 60 +1 cold dam Short Sword 1d6 3 - 3 p 1 FRP BT S.Sword 15.0 x Short Sword +1 1d6+1 2 +1 3 p 1 FRP BT S.Sword 1200.0 x 20 War Hammer 1d4+1 4 - 6 b 1 FRP B Blunt 3.0 - Spear 1d6 6 - 5 p 2 FRP B D Spear 1.5 - Two-Handed Sword 1d10 10 - 15 s 2 FRP B L.Sword 75.0 - Moonblade 1d8+3 5 +3 3 s 1 S.Sword 0 AC -1, Fire resist +50% Thrown Weapon Dam Speed HR We Type H UsableBy Prof Value Pack ROF Lore Special Throwing Axe 1d6+1 4 - 2 p 1 FRP B Axe 1.5 10 1 Throwing Dagger 1d4 2 - 0 p 1 FRP BTDM S.Sword 1.5 10 2 Dart 1d3 2 - 0 p 1 FRP BTDM Missile 0.01 20 3 Dart of Wounding 1d3 2 - 0 p 1 FRP BTDM Missile 75 20+ 3 21 20 poison damage in 20 seconds Launcher +DR Speed HR We Type H UsableBy Prof Value ROF Lore Comp. Long Bow +2 7 +1 10 - 2 FRP Bow 150.0 2 Comp. Long Bow +1 +3 6 +2 9 - 2 FRP Bow 3750.0 2 ? Long Bow - 8 +1 3 - 2 FRP B Bow 112.5 2 Short Bow - 6 - 2 - 2 FRP BT Bow 45.0 2 Sling - 6 - 0 - 1 FRPCBTDM Missile 0.1 1 Sling +1 +1 5 +1 0 - 1 FRPCBTDM Missile 150.0 1 ? Heavy Crossbow +2 10 - 14 - 2 FRP B Missile 75.0 1 Light Crossbow - 5 - 7 - 2 FRP B Missile 52.5 1 L. Xbow of Speed +1 3 +1 5 - 2 FRP B Missile 12000 2 Ammo Dam HR We Type UsedWith Value Pack Lore Special Bullet 1d4+1 - 0 p Sling 0.005 20 Bullet +1 1d4+2 +1 0 p Sling 12 2+ 6-22 Bolt 1d8 - 0 p Crossbow 0.005 20 Bolt +1 1d8+1 +1 0 p Crossbow 15 5+ 20-22 Bolt of Biting 1d8 - 0 p Crossbow ? ? >19 30 poison damage in 15 seconds Arrows 1d6 - 0 p Bow 0.005 20 Arrow +1 1d6+1 +1 0 p Bow ? ? 6-22 Arrow +2 1d6+2 +2 0 p Bow 27 5+ >35 Arrow of Piercing 1d6 +4 0 p Bow 75 10+ ? +6 phys dam Arrow of Fire 1d6 - 0 p Bow 37 20 25 +1d6 fire dam Armor AC Sl Pi Bl Mi We UsableBy Value Lore Special Leather 8 +2 +2 15 FRPCBTD- 7.5 Leather +2 6 +2 +2 5 FRPCBTD- 5250 57-60 Studded Leather 7 -2 -1 -1 25 FRPCBTD- 30.0 Studded Leather+1 6 -2 -1 -1 15 FRPCBTD- 2250 30 Studded Leather+2 5 -2 -1 -1 8 FRPCBTD- >22 Chainmail 5 -2 +2 40 FRPCB--- 112.5 Chainmail +1 4 -2 +2 20 FRPCB--- 2400 23-35 Splint Mail 4 -1 -2 -1 40 FRPC---- 120.0 Plate Mail 3 -3 50 FRPC---- 900.0 Full Plate 1 -4 -3 -3 70 FRPC---- 9000 Shadow Armor 4 8 -----T-- 15750.0 +15% Hide in Shadows Ankheg Plate Mail 1 -3 -1 -1 25 FRPC---- ? - Traveller's Robe - -1 3 -------M ? >0 -1 save vs breath Knave's Robe - -1 4 -------M 900 23-35 -1 save vs death Mage Robe of Fire Resistance 3 -------M ? >0 Fire resist +20% Shield AC Sl Pi Bl Mi We UsableBy Value Lore Buckler -1 +1 +1 2 FRPCBTD- 1 Small Shield -1 +1 3 FRPC---- 4.5 Medium Shield -1 7 FRPC---- 10.5 Medium Shield +1 -2 6 FRPC---- 2250 >20 Large Shield -1 -1 15 FRPC---- 15 Large Shield +1 -2 -1 12 FRPC---- 3000 Bracers We UsableBy Value Lore Special Bracers of Defense AC 8 2 - 4500 ? AC 8 Bracers of Archery 2 FRP-BT-- 7500.0 >19 +2HR for missile weapons Helmet We UsableBy Value Lore Special Helmet 2 FRPC--D- 1.5 Protects against crits Helmet 2 FRPC--D- 6 Protects against crits Helmet of Infravision 3 FRPC--D- 1200 17-18 Protects against crits, 120 ft infravis Helmet of Defense 3 FRPC--D- 3000.0 23-35 Protects against crits, Electric/Fire/Cold resist +20%, Saves -1 Cloak We UsableBy Value Lore Special Algernon's Cloak 3 - 2625.0 40 Cha +2 Gauntlets We UsableBy Value Lore Special Gauntlets of Dexterity 2 - 10500 >65 Dex 18 Girdle We UsableBy Value Lore Special Girdle 2 - 4 Girdle of Piercing 2 - 2250 >0 AC -3 vs piercing & missiles Girdle of Masc./Femininity 2 - 300 >0 CURSED! Changes gender Girdle of Bluntness 2 - 2250.0 23-35 AC -4 vs blunt Boots We UsableBy Value Lore Special Boots of Grounding 4 - 1350 35 Electric resist +50% Boots of Stealth 4 -RP--T-- 2250.0 >19 +35% stealth Boots of Avoidance 4 - 3750 25 AC -5 vs missiles Boots of the North 4 - 1350.0 >0 Cold resist +50% Necklace We UsableBy Value Lore Special Silver Necklace 1 - 15.0 Silver Necklace 1 - 76 Bluestone Necklace 1 - 45.0 Tiger Cowrie Shell Neckl. 1 - 82 Agni Magi Necklace 1 - 60.0 Studded Ne. with Zios Gems 1 - 225 Rainbow Obsidian Necklace 1 - 75 Gold Necklace 1 - 90 Amulet of Protection +1 1 - 4500.0 ? AC -1, Saves -1 Necklace of Missiles 1 - 3000 ? 10 charges of Fireball (6d6 dam) Shield Amulet 1 - 750 ? 10 charges of Shield (ac 4, -2 vs missiles) Ring We UsableBy Value Lore Special Silver Ring 0 - 7.5 Flamedance Ring 0 - 187 Gold Ring 0 - 60.0 Onyx Ring 0 - 75.0 Jade Ring 0 - 120.0 Greenstone Ring 0 - 15 Angel Skin Ring 0 - 150 Ring of Protection +1 0 - 4500.0 35 AC -1, Saves -1 Bloodstone Ring 0 - 90.0 Ring of Infravision 0 - 1125 20 120 ft infravis Ring of Holiness 0 ---C--D- 15000.0 30 1 extra spell lvl 1, 2, 3 & 4 Fire Opal Ring 0 - 750 Ring of Fire Resistance 0 - 25 +40% Fire resistance Wand We UsableBy Value Lore Time Charges Effect Wand of Lightning 1 -RP-B--M 30000 >19 - ? Lightning Bolt, 6d6 dam, 100 ft Wand of Magic Missiles 1 - 7500 >19 - ? Magic Missile, 1d4+1 dam, 100 ft Wand of Monster Summoning 1 -RP-B--M 37500 >19 2T 8/100 Summon 12HD monsters Wand of Frost 1 -RP-B--M ? 60 - 10/? Column of Ice, 8d6 dam, 100 ft Scroll We UsableBy Value Pack Lore Time Effect Identify 0 150 - - Identify an item Charm Person 0 150 - 17r Charm one humanoid Sleep 0 150 -5r/lvl Sleep one creature Armor 0 150 1+ - 9H AC 6 field Blindness 0 150 - 10T Blind. -4 THAC0 & AC Burning Hands 0 150 - - 1d3 + 2*lvl fire dam Chill Touch 0 150.0 - 10r 1-8 dam & -2 THAC0 Color Spray 0 150.0 - - Sleep 1-6 opponents Infravision 0 150 - 10T Infravision Larloch's Minor Drain 0 150 - 1d4 dam & 1d4 heal Magic Missile 0 150.0 - - 1-5 missiles of 1d4+1 dam Shield 0 - 5t AC 4, AC 2 against missiles Stone to Flesh Scroll 0 225 - Remove Petrification Lightning Bolt 0 - - Lvl d6 lightning dam, Area Agannazar's Scorcher 0 300 - - 3d6 fire dam Web 0 300.0 -2T/lvl Stops movement Protection from Petrific. 0 900 ? 12H +50% petrify immunity (or only 6H?) Protection from Acid 0 1125 ? 12H +50% acid resist Protection from Cold 0 1125 23-32 12H +50% cold resist Protection from Electric. 0 1125 ? 12H +50% electric resist Protection from Fire 0 1125 ? 12H +50% fire resist Protection from Undead 0 >22 12H Immune to all undead physical attacks Protection from Magic 0 3000.0 30 10T Dispel all magic & prevent casting Cursed Scroll of Weakness 0 >19 - Str 5 on caster Cursed Scroll of Petrific. 0 >19 - Petrify caster Potion We UsableBy Value Pack Lore Time Effect Potion of Clarity 1 - 1050 - 5r Prevent mind attacks Potion of Healing 1 - 112 5 - - +9 hp Potion of Healing (cursed) 1 - - - Makes you intoxicated Elixir of Health 1 - 375 ? - Cure Poison, +10 hp Antidote 1 - 150 5 - - Cure Poison Oil of Speed 1 - 750 3+ ? 5r Haste Potion of Invisibility 1 - 375 4+ - 12H Invisibility Potion of Genius 1 - 450 ? 15T Int +4 Potion of Mind Focusing 1 - 750 ? 12H +3 int, +3 dex Potion of Insight 1 - 450 ? 6H wis 18 Potion of Defense 1 - 1050 - 10T AC set to 0 Potion of Heroism 1 F------ 1200 2+ - 10T +10% base hp, 90% base THAC0 Potion of Invulnerability 1 F------ 1800 - 5T AC set to 0, saves -5 Potion of Fire Giant Str. 1 - 1500 - 10T Str 22 Potion of Frost Giant Str. 1 - 1125 - 10T Str 21 Potion of Hill Giant Str. 1 - 450 - 10T Str 19 Potion of Fire Resistance 1 - 600 - 10T +50% fire resist Potion of Agility 1 - 450 - 15T Agi 18 Potion of Master Thievery 1 ----BT-- 600 - 3H +40% Lock Pick, +40% Pick Pocket Red Potion 1 - 750 15 24H Int 25, Wis 3, Str 3, Magic resist +50% (+50% to all magical damage) Violet Potion 1 - 600 15 24H Str 25, Dex 3, Con 3 Potion of Insulation 1 - ? 10T +50% electric resist Potion of Absorption 1 - 900 - 10T +100% electric immunity, AC -10 against crush Vial of Mysterious Liquid 0 - 22 - - - Poisonous Oil of Fiery Burning 1 - 750 - - 5d6 dam Potion of Magic Protection 1 - 1500 ? 10T +50% resist magic Potion of Magic Blocking 1 - 2250 - 5r Removes and gives immunity to all spells lvl 1-5 Potion of Fortitude 1 - ? 15T Con 18 Potion of Power 0 - 2550 - 4T THAC0 80%, +20% base hp, +20% base thief skills Potion of Freedom 1 - 375 - 10T Nothing hinders movement Potion of Stone Form 0 - 750 - 5T AC 0, Dex -3, Saves +3 Good Berry 0 - 0 8+ - - +1 hp Gem We Value Pack Star Sapphire 0 3000 Lynx Eye Gem 0 22.5 20+ Sphene Gem 0 337 Andar Gem 0 45.0 8+ Horn Coral Gem 0 187.5 Iol Gem 0 60.0 2+ Fire Agate Gem 0 15.0 Zircon Gem 0 67 Sunstone Gem 0 37.5 13+ Turquiose Gem 0 7 Moonstone Gem 0 75.0 1+ Jasper Gem 0 52.5 12+ Bloodstone Gem 0 75.0 Waterstar Gem 0 120.0 2+ Pearl 0 300.0 4+ Star Diopside Gem 0 142.5 2+ Crysoberyl Gem 0 105.0 3+ Aquamarine Gem 0 225.0 Horn Coral Gem 0 188 Diamond 0 1500.0 1+ Emerald 0 2250 Sphene Gem 0 337.5 2+ Tchazar Gem 0 52.5 Misc We Value Pack Buyer Bandit Scalp 0 75 50: Vai in Beregast Contaminated Iron 1 0 - Skull 1 1 - Winter Wolf Pelt 10 750 - 500: Storekeep in Nashkel Ankheg Shell 100 0 - 500: Taerom Fuiruim in Beregost (becomes some shell armor in 10 days?) Mulahey's Holy Symbol 1 36 - Samuel 115 0 - Golden Pantaloons 0 0 - Supposed use if kept for later games, Lore 50 Bounty Notice (200gp) 0 3 - Bounty Notice (680gp) 0 9 - Letter 0 0 - Church spells Cost Cure Light Wounds 50 Disel Magic 200 Remove Curse 500 Cure Serious Wounds 100 Slow Poison 150 Raise Dead 100 Tavern drinks Cost Blood Wine 8 Firewine 1 Mead 4 Bitter Black Ale 1 Arabellan Dry Wine 2 Alurlyath Wine 6 Elminster's Choice Beer 1 Evermead 20/21 Westgate Ruby Wine 1/10 Winter Wine 2 Berduskan Dark Wine 5 Saerloonian Topaz Wine 1 Luiren's Best Ale 1 Suz-Ale 1 Golden Sands Brews 1 Iriaeboran North Brew Ale 1 Shadowdark Ale 1 Tanagyr's Stote Ale 2 Dragon's Breath Beer 1 OPPONENTS: ========== (Jewelry = Gem/Ring/Necklace) Name Xp Hp Equipment Squirrel - hp<=5 - Cow - hp<=6 - Skeleton (summoned) - 8 - Missile dam always reduced to 1 Rat 1 1 - Kobold 7 4 Short sword, 0-11 gold/Jewelry/Potion, (short bow, 20 arrows) Flaming Fist Mercenary15 30 Camp | ^ | | (8)(4) (12)(8) | | | V 2300 2400 FRIENDLY-(16)- Peldvale ARM INN | ^ | | | | \------(16) (8) (16)(20) | | | \----- V 2600 2700 2800 2900 \ 3000 Candlekeep -(4)- Lion's Way -(8)-Coast Way-(16)- Larswood-(16)- Spider | | Wood | | | | (8) (4) (16) (?) | | | | 3100 3200 3300 3400 3500 Shipwreck's-(16)-High Hedge -(8)- BEREGOST -(0)- Temple -(12)-Mutamin's Coast | | | Garden (16) (0) (8) | | | 3700 3800 3900 Red -(24)- South -(8)- Ulcaster Canyons Beregost Road | | | (8) (4) (8) | | | 4100 4200 4300 4400 4500 Archaeo- -(16)-Fisherman's-(12)- North -(4)- Lonely Firewine logical Site Lake Nashkel Road Peaks Bridge | | | ^ | | \--<-(12)-\ (12) (8)(4) (8) (12) \---(16)->| \ | | | | 4600 4700 | 4800 4900 5000 Bear -(16)- Xvart-/ <-(4)- NASHKEL -(0)- Nashkel -(16)-Valley of River -(12)-> Village -(20)-> \ Carnival the Tombs | | | \-(4)--\ | / | (4)--\ (24) (12) | (8) -(0)>/ (12) | | | V | / | 5100 -/ 5200 5300 5400 / 5500 Gnoll -(24)- Dryad -(16)- Fire Leaf-(16)-Nashkel -(12)-Gibberling Stronghold Falls Forest Mines Mountains 2300: Area Name: ================ Check:? ------ Whatever needs checking. Quests: ------- AR2306: 247/ 270 - Name: Quest desc (AR2800:4700/1850) +1 REP, 400 xp, 50 gold Items for sale: --------------- AR2301: 430/ 490 - Bentley Mirrorshade: Large Shield +1 Items stealable from people: ---------------------------- AR2302:1180/ 750 - Unshey: (Item 1), Item 2 Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: Companions: ----------- AR2301: 310/ 710 - Name: Lvl 1 TN Half-Elf Fi/Dr 15 14 17 10 14 15 (85) 1400: Fishing Village: ====================== Quests: ------- AR1400: 700/2640 - Sonner: Kill a Priestess of Umberlee (...)? Flail +1 ? AR1400:3600/1200 - Gerde: Kill 10 Ankhegs 75 gp AR1400:3500/2330 - Farmer Brun: Fetch Brun's dead son (AR1401:2450/140) 500 xp AR1400:3500/2330 - Farmer Brun: Give him 100 gold +1 REP, 1000 xp Items stealable from people: ---------------------------- AR1400: 700/2640 - Sonner: Flail +1, Bowl of Water Elemental Control Items found: ------------ AR1401:2450/ 140: Wand of Fire, Chainmail +1, Dagger +1, 5 Dart of Stunning, 5 Dart of Wounding, Potion of Cloud Giant Strength, Potion of Magic Protection, Dire Charm, Ghost Armor, Antidote (with Lethargy curse), 560 gold, Brun's dead son Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: Companions: ----------- AR1400:1570/3140 - Ajantis: Lvl 2 LG Human Pala 17 13 16 12 13 17 (88) 5100: Gnoll Stronghold: ======================= AR5100: 820/2380 -> AR5102:280/ 170: Tome of Leadership and Influence: +1 CHARISMA Items stealable from people: ---------------------------- AR5100:3790/2520 - Gnarl: Potion of Hill Giant Strength, potion of Cold Resistance, Iol Gem Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: Companions: ----------- AR5100:2530/1440 - Dynaheir: Lvl 4 LG Human Invoker 11 13 16 17 15 12 (84) 4600: Bear River: ================= Quests: ------- AR4600:4670/3702 - Jared: Kill the Mountain Bear on the west side of the bridge (3600/3630) 150 xp, Boots of the North AR4600:1280/1110 - Laurel: Kill a pack of (12) gibberlings. 250 xp Items stealable from people: ---------------------------- AR4600:4670/3702 - Jared: (Boots of the North) Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 5300: Fire Leaf Forest: ======================= Quests: ------- AR5300:1360/ 970 - Albert: Find and fetch his little dog, Rufie (3800/680). Do it: 1000 xp, Horn Coral Gem Kill Rufie: 1200 xp Items stealable from people: ---------------------------- AR5300:4430/3410 - Darryl: Andar Gem AR5300:4240/3480 - Darryl: 9 gold AR5300:4180/3430 - Larry: (Autograph note), 2 gold AR5300:1360/ 970 - Albert: Horn Coral Gem Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 3100: Shipwreck's Coast: ======================== Quests: ------- AR3100:2900/ 530 - Shoal the Nereid: Kill Droth to set her free 750 xp AR3100:2890/2080 - The Surgeon: Accept his healing Potion of Magic Protection. Whole party gets healed AR3100:2000/1280 - Mad Arcand: Fetch Ring of Folly from Shipwreck (860/1600) 300 xp, Oil of Fiery Burning Items stealable from people: ---------------------------- AR3100:2900/ 530 - Shoal the Nereid: Pearl AR3100:2890/2080 - The Surgeon: (Potion of Magic Protection), Antidote, Elixir of Health, Potion of Healing AR3100:2000/1280 - Mad Arcand: (Oil of Fiery Burning) Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 3200: High Hedge: ================= Check:? ------ Go buy Thalantyr's stuff, when you've collected a fortune! Items for sale: --------------- AR3202: 250/ 270 - Thalantyr: Tons of goodies, but you only get one chance. Items stealable from people: ---------------------------- AR3200:3650/1470 - Kivan: Short Bow AR3200:2090/2330 - Permidion Stark: Chrysoberyl Gem, Short Sword AR3202: 250/ 270 - Thalantyr: Potion of Fire Resistance, Potion of Mind Focusing Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: Companions: ----------- AR3200:3650/1470 - Kivan: Lvl 2 CG Elf Ra 18/12 17 14 10 14 8 (81) 4300: North Nashkel Road: ========================= --- Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 3400: Temple: ============= Check:? ------ Get hold of Bassilus Quests: ------- AR4302: 510/ 590 - Keldath Ormlyr: Kill Bassilus (...) and bring back his holy symbol 5k gold ? Items stealable from people: ---------------------------- AR4302: 730/ 610 - Sirine: Short Bow, Pearl AR4302: 700/ 420 - Sirine: Short Bow, Pearl AR4302: 420/ 450 - Sirine: Short Bow, Pearl AR4302: 460/ 640 - Sirine: Short Bow, Pearl AR4302: 510/ 590 - Keldath Ormlyr: Potion of Healing, Elixir of Health Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 3800: Badlands: =============== Items stealable from people: ---------------------------- AR3800:1350/1700 - Bub Snikt: Long Bow, Short Sword Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 3300: Beregost: =============== Check:? ------ Stuff of interest has been stored in a drawer in Feldepost Inn. Buy several +1 items from Barkeep in Feldepost's Inn Buy several great items from the smithy. Help Kagan, Bjornin & Gurke. Get scalps for Officer Vai. Quests: ------- AR3353: 315/ 275 - Kagan: Help Kagan find a Missing Noble, the son of Entar Silvershield, kidnapped on his way to Baldur's Gate ? "30 golds per head, plus share of any booty." AR3351: 700/ 775 - Marl: Calm him down (1/3, 1, 3, 3, ...1) 900 xp AR3333: 250/ 350 - F.Elvenhair: Fetch "History of the Fateful Coin" +1 REP, 300 xp AR3300:2505/2270 - Garrick: Help Ms. Silke (3460/2140) dispose of her mercs. Do it: -2 REP, 400 gold Refuse: Silke's eq (Quarter Staff +1, Potion of Invuln, 400 gold), Potion of Defense, Garrick possible companion AR3304: 835/1000 - Bjornin: Kill some Half-Ogres south-southwest of town. ? AR3304: 935/ 510 - Gurke: Fetch Gurke's Cloak from Cloakwood. ? AR3357: 430/ 350 - Perdue: (1, 2, 1, 1). Fetch Perdue's sword from a Gnoll (AR3200:3710/2760) in High Hedge. 500 xp, 50 gold AR3307: 235/ 210 - Zhurlong: Fetch Boots of Stealth from Hobgoblins (AR3800:1900/2450) in the Badlands south. 300 xp, 100 gold, stolen gold returned AR3313: 460/ 150 - Mirianne: Find news about Roe (letter) from Ogrillon south of Beregost (AR3800:3940/1370), 300 xp, Ring of Protection +1 AR3304: 460/1050 - Officer Vai: When Nashkel Mines are cleared: fetch bandit scalps. 50 gold per scalp NR OF SCALPS SOLD: 1 AR3352: 190/ 580 - Tranzig: Beat him into spilling his guts. 975 xp (only if killing him) Items for sale: --------------- AR3301: 330/ 280 - Taerom Fuiruim: Long Sword +1 Full Plate Shadow Armor Light Crossbow of Speed Dagger of Venom AR3351: 750/ 410 - Bartender: Amulet of Protection +1 Arrow +2 Composite Long Bow +1 Bracers of Defense A.C.8 Bullet +1 Chainmail +1 Items stealable from people: ---------------------------- AR3353: 310/ 270 - Kagan: Battle Axe AR3351: 700/ 770 - Marl: Andar Gem AR3352: 680/ 200 - Algernon: Algernon's Cloak AR3304: 830/1000 - Bjornin: Medium Shield +1 AR3300:2500/2270 - Garrick: Light Crossbow, 20 Bolt AR3300:3460/2140 - Silke: Potion of Invulnerability AR3300:3575/2120 - Tessilan: Potion of Defense AR3300:3530/2100 - Faltis: Potion of Defense AR3300:3530/2070 - Glayde: Potion of Defense AR3313: 460/ 150 - Mirianne: (Ring of Protection +1) AR3352: 190/ 580 - Tranzig: (Letter, Wand of Magic Missiles, Ring of Protection +1) Items found: ------------ AR3315: 300/ 200: 7 gold, Worn Out Boots, Bottle of Wine, Andar Gem Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: Companions: ----------- AR3353: 310/ 270 - Kagan: Lvl 2 LE Dwarf Fi 16 12 20 15 11 8 (82) AR3300:3450/2200 - Garrick: Lvl 2 CN Human Ba 14 16 9 13 14 15 (81) 2800: Coast Way: ================ Items stealable from people: ---------------------------- AR2800:2200/ 550 - Aoln: Long Bow or Short Sword Items found: ------------ AR2800:1005/1115: Ring of Protection +1? Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 2700: Lion's Way: ================= Items stealable from people: ---------------------------- AR2700:4510/2700 - Montaron: Potion of Healing, Oil of Speed AR2700:4580/2700 - Xzar: Potion of Healing, Chill Touch, Larloch's Minor Drain Items found: ------------ AR2700:4418/1957: Diamond AR2700: ???/ ???: Gorion's items? Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: Companions: ----------- AR2700:3470/3710 - Imoen: Lvl 2 NG Human Th 9 18 16 17 11 16 (87) AR2700:4580/2700 - Xzar: Lvl 2 CE Human Necro 14 16 10 17 16 10 (83) AR2700:4510/2700 - Montaron: Lvl 1 NE Halfling Fi/Th 16 17 15 12 13 9 (82) 2600: Candlekeep: ================= Check:? ------ The star sapphire in the inn, upper floor Quests: ------- AR2616: 200/ 400 - Firebead: Fetch Identify scroll from Tethtoril (3190/1340) 50 xp, Potion of Healing, Spell - Protection from Evil AR2616: 200/ 400 - Firebead: Speak to him 30 times 300 gold AR2600:1600/ 310 - Phlydia: Fetch History of Halruaa (3250/290) 50 xp, Lynx Eye Gem AR2600:3270/ 420 - Dreppin: Fetch antidote potion (AR2618:657/269) from Hull (3655/2430) 50 xp AR2600:4330/1450 - Reevor: Clean out the Storehouse (4345/1381). 50 xp, 5 gold AR2600:3650/2430 - Hull: Fetch his sword (AR2618:657/269) from the Barracks (1578/2444) 50 xp, 20 gold AR2618: 490/ 420 - Fuller: Get a quarrel of crossbow bolts from the Inn (1071/529) 50 xp, Dagger +1 Items stealable from people: ---------------------------- AR2616: 660/ 410 - Winthrop: < Shopkeeper > AR2600:1600/ 310 - Phlydia: Gold Necklace, (Lynx Eye Gem) AR2600:4170/1100 - Erik: Long Bow AR2605: 450/ 430 - Priest of Oghma: Potion of Healing AR2618: 490/ 420 - Fuller: (Dagger +1) AR2600:2690/1760 - Gorion: Gorion's Scroll Items found: ------------ AR2617: 100/ 270: 4 gold AR2617: 180/ 360: Silver Necklace AR2617: 380/ 390: 36 gold, Potion of Clarity AR2617: 410/ 170: Star Sapphire (Need >55% Open Locks) AR2617: 570/ 290: 86 gold, Flamedance Ring AR2616: 650/ 130: Dagger AR2616: 780/ 250: 18 gold, Armor, Infravision AR2602: 480/ 220: War Hammer AR2602: 100/ 200: 8 gold AR2602: 130/ 320: Dagger AR2606: 100/ 210: Silver Ring AR2643:1610/ 500: ? (Need >85% Open Locks) AR2605: 660/ 400: Potion of Healing AR2600:2150/2740: 15 gold AR2600:1410/2690: 8 gold AR2618: 650/ 260: Hull's Long Sword, Antidote AR2618: 200/ 170: Long Sword, Dagger AR2618: 190/ 250: War Hammer, Dagger AR2618: 170/ 320: Battle Axe AR2618: 140/ 400: Long Sword, Mace Shopkeepers: ------------ AR2616: 660/ 410 - Winthrop: Buys: Weapons, necklaces, rings Not: Potions, scrolls Has: - 5400: Nashkel Mines: ==================== Quests: ------- AR5401:1150/1650 - Miner Dink: Return a Kylee's Dagger to Kylee (AR5402:840/2110) 200 xp Items stealable from people: ---------------------------- AR5400:1150/ 700 - Amnish Soldier: Longsword AR5400:1200/ 710 - Amnish Soldier: Longsword AR5400:1250/ 700 - Amnish Soldier: Longsword AR5400: 640/2710 - Prism: (2 Emerald) AR5400:2620/ 130 - Dandal: Longsword AR5401: 760/ 740 - Amnish Soldier: Longsword AR5401: 890/1410 - Amnish Soldier: Longsword AR5401:2150/1010 - Amnish Soldier: Longsword AR5401:2330/ 890 - Amnish Soldier: Longsword AR5402:2890/2300 - Amnish Soldier: Longsword AR5402:3300/4200 - Amnish Soldier: Longsword AR5402: 610/1850 - Amnish Soldier: Longsword AR5402: 590/1920 - Amnish Soldier: Longsword AR5402:1250/1000 - Amnish Soldier: Longsword Items found: ------------ AR5405: 640/ 870: 790 gold, 2 x Potion of Healing, Potion of Absorption, Moonblade, Short Sword +1, 2 x Letter (Starts chapter 3), Armor, Infravision, Charm Person, Sleep, Identify, Web AR5403:3690/ 700: 26 gold AR5403:3700/ 770: Fire Agate Gem AR5403:1590/ 260: Joseph's Greenstone Ring AR5401:1070/1260: Dagger AR5401:1150/1000: Contaminated Iron AR5401:1580/ 750: War Hammer, Long Sword AR5401:2330/1040: Contaminated Iron AR5401:1410/1800: Contaminated Iron AR5401:1830/1340: Contaminated Iron AR5403:1700/ 550: Contaminated Iron, Potion of Healing AR5403:1670/ 500: Contaminated Iron AR5403:1660/ 460: Contaminated Iron AR5402:3300/ 350: Halberd, Spear, Quarter Staff AR5402:1400/ 290: Contaminated Iron AR5402:1450/ 610: Contaminated Iron AR5402:1570/ 730: Contaminated Iron AR5402:2090/ 970: Contaminated Iron AR5402:2060/1000: Contaminated Iron AR5402:1950/1020: Contaminated Iron AR5402:1990/1130: Contaminated Iron AR5402:1970/1170: Contaminated Iron AR5402:3400/1200: Halberd, Spear, Quarter Staff AR5402:2850/2200: Halberd, Spear, Quarter Staff AR5402:1920/1840: Contaminated Iron AR5402: 870/1820: Contaminated Iron AR5402: 890/1900: Contaminated Iron AR5402: 880/1980: Contaminated Iron AR5402: 940/1970: Contaminated Iron AR5402: 540/1800: War Hammer, Battle Axe AR5402: 700/1770: Battle Axe, Long Sword, Short Sword AR5402:1150/ 890: Contaminated Iron AR5402: 970/ 860: Contaminated Iron AR5400: 165/ 180: Wand of Frost AR5406: 100/ 200: 33 gold AR5406: 280/ 440: Potion of Healing Companions: ----------- AR5405: 790/ 590 - Xan: Lvl 2 LN Elf Ench 13 16 7 17 14 16 (83) 5500: Gibberling Mountains: =========================== Quests: ------- AR5500:3140/2260 - Lena: Bring Samuel to Gellana Mirrorshade in the Temple at Friendly Arm Inn (AR2300:3900/2400) within 3 days Turn him over to the Flaming Fist: 50 gold Bring him to Gellana: +1 REP, 500 xp, Elixir of Health, Potion of Heroism Items stealable from people: ---------------------------- AR5500: 850/ 850 - Hafiz: (Protection from Magic), Short Sword, Color Spray AR5500:3140/2260 - Lena: Jade Ring AR5500:3180/2380 - Samuel: Long Sword Items found: ------------ AR5500:1955/2375: Ring of Fire Resistance, Star Sapphire, Iol Gem 2300: Friendly Arm Inn: ======================= Check:? ------ Buy interesting shop items! All eq of interest is in the chest east of the bartender. All trashy eq is in north chest on 2:nd floor Quests: ------- AR2306: 250/ 270 - Joia: Fetch Joia's Flamedance Ring from Hobgoblin (2550/340) +1 REP, 400 xp AR2302:1180/ 750 - Unshey: Fetch Girdle of Piercing from Ogre (AR2800:4700/1850) 800 xp, 95 gold, History of Tethyr AR2303: 795/ 740 - Landrin: Kill spiders in Beregost house (AR3300:3070/3420) & bring back items. Boots: 300 xp, 120 gold Body: 200 xp, 100 gold Wine: 300 xp, 75 gold AR2303: 340/ 680 - Nobleman: Pretend to be a maid and clean his pantaloons 100 xp Items stealable from people: ---------------------------- AR2304: 400/ 300 - Gellana Mirrorshade: (Elixir of Health, Potion of Heroism) AR2302:1180/ 750 - Unshey: (History of Tethyr), Quarter Staff AR2303: 800/ 740 - Landrin: 6 Antidote (given freely) AR2303: 340/ 680 - Nobleman: (Golden Pantaloons) AR2301: 310/ 710 - Jaheira: Potion of Invisibility AR2301: 320/ 650 - Khalid: Short Bow, 20 Arrows, Potion of Healing Items found: ------------ AR2300:2552/3758: Ring of Wizardry (unavailable in this patch) AR2301:1280/ 730: 20 gold AR2303: 220/ 600: 12 gold AR2303: 350/ 630: Andar Gem AR2302: 230/ 590: Zircon Gem AR2302: 350/ 630: Bastard Sword AR2301: 920/ 230: Potion of Healing AR2305: 200/ 200: Long Sword AR2305: 300/ 200: Agni Mani Necklace, Silver Ring AR2306: 300/ 200: 7 gold, Andar Gem AR2303: 850/ 950: Leather Armor, Quarter Staff AR2303:1050/ 830: Onyx Ring AR2303:1490/ 620: Club AR2303:1330/ 510: Battle Axe AR2303: 900/ 200: 4 x Arrow AR2303: 770/ 350: Bloodstone Gem (Need 65% Open Locks) AR2303: 420/ 460: 43 gold AR2302: 900/1000: 23 gold, Gold Ring, Potion of Healing AR2302: 850/ 930: Chainmail (Need 65% Open Locks) AR2302:1060/ 830: 23 gold AR2302:1260/ 700: Dagger AR2302:1420/ 570: 5 x Throwing Dagger AR2302:1340/ 510: War Hammer (Sleeping Man must be killed to open it) AR2302:1060/ 320: Dagger AR2302: 720/ 350: Studded Leather, Studded Necklace with Zios Gems AR2302: 600/ 490: Rainbow Obsidian Necklace Shopkeepers: ------------ AR2301: 430/ 490 - Bentley Mirrorshade: Buys: Weapons, Armors, Shields, Scrolls, Potions, Gems, Necklaces Not: Books Has: 5 x Large Shield +1 AR2304: 400/ 300 - Gellana Mirrorshade: Buys: (Priest) Has: 4 x Potion of Genius 4 x Potion of Insight 3 x Potion of Mind Focusing Companions: ----------- AR2301: 310/ 710 - Jaheira: Lvl 1 TN Half-Elf Fi/Dr 15 14 17 10 14 15 (85) AR2301: 320/ 650 - Khalid: Lvl 2 NG Half-Elf Fi 15 16 17 15 10 9 (82) 5000: Valley of the Tombs: ========================== Quests: ------- AR5000:1230/2900 - Hentold: Return a +2 dagger to a Revenant in a tomb (1900/2850) 900 xp (better to kill the Revenant for 3000 xp and keep the dagger) Items found: ------------ AR5001: 200/ 150: 81 gold AR5001: 400/ 350: 35 gold, Potion of Invisibility AR5001: 500/ 400: 107 gold, Potion of Freedom AR5001: 770/ 450: Chainmail +1, Potion of Frost Giant Strength, 5 x Arrow +2 AR5001: 800/ 500: Greenstone Ring AR5001: 850/ 550: Pearl Necklace, Wand of Monster Summoning 4900: Nashkel Carnival: ======================= Quests: ------- AR4906: 180/ 210 - Bentha: Save her from Zordral (1, 1, fight) Antidote / Potion of Heroism / --- Items for sale: --------------- AR4909: 280/ 280 - Merchant: Arrows of Piercing ar4907: 270/ 270 - Merchant: Necklace of Missiles Amulet of Protection +1 Shield Amulet Ring of Infravision Scrolls Items stealable from people: ---------------------------- AR4900:1280/3200 - The Great Gazib: Blindness, Agannazar's Scorcher AR4905: 290/ 250 - Merchant: (Violet potion, Red potion) AR4903: 600/ 390 - Vitiare: Potion of Agility, Potion of Healing, Potion of Master Thievery AR4906: 180/ 210 - Bentha: Antidote, Potion of Heroism, Angel Skin Ring AR4900:3050/3100 - Zeke: (Stone to Flesh Scroll) Items found: ------------ AR4905: 320/ 190: 230 gold, Potion of Fire Giant Strength, Potion of Heroism AR4905: 210/ 210: 208 gold, Potion of Fire Resistance, Potion of Invulnerability, Potion of Invisibility, Potion of Healing AR4900:2470/2860: 21 gold AR4906: 130/ 200: 15 gold AR4906: 270/ 150: Quarter Staff AR4906: 380/ 220: 20 gold, Throwing Dagger, History of Shadowdale AR4908: 130/ 200: 9 gold AR4908: 270/ 150: History of the North AR4900:2690/2870: 2 x Spear AR4907: 270/ 150: Dagger AR4907: 380/ 220: History of the North AR4900:3480/2380: 26 gold AR4901: 550/ 350: 3 x Battle Axe, Splint Mail AR4901: 660/ 400: 2 x Long Sword AR4909: 270/ 150: Quarter Staff AR4909: 380/ 220: 2 x History of Shadowdale AR4900:3630/2110: 56 gold AR4900:3570/2110: Long Sword, Short Sword Shopkeepers: ------------ AR4908: 270/ 290 - Merchant: Buys: Weapons, Armors Not: Rings, Books, Gems, Necklaces, Scrolls Has: - AR4907: 270/ 260 - Merchant: Buys: Weapons, Gems, Rings, Necklaces, Scrolls Not: Armors, Books Has: Necklace of Missiles Amulet of Protection +1 Shield Amulet 2 x Ring of Infravision Protection from Acid Protection from Cold 2 x Protection from Electricity 2 x Protection from Fire Protection from Petrification AR4901: 450/ 400 - Merchant: Buys: Weapons, Armors, Gems, Necklaces Not: Rings, Scrolls, Books Has: - AR4909: 280/ 280 - Merchant: Buys: Weapons, Armors, Gems Not: Books, Rings, Necklaces, Scrolls Has: 10 x Arrows of Piercing Companions: ----------- AR4900:3250/2890 - Branwen: Lvl 2 TN Human Cl 13 16 15 9 16 13 (82) 4800: NASHKEL: ============== Starts chapter 2 Check:? ------ Locked barrack chest: Unpickable with 95% Open Locks. Help Minsc (talk to Edwin too). Get hold of Brage. Quests: ------- AR4800:2870/2960 - Edwin: Kill Dynaheir in the Gnoll Stronghold (AR5100:2530/1440) Kill her: 800 xp, Edwin will stay as companion. Help her: 1600 xp, Edwin will leave but Dynaheir will join you. AR4800:3380/1960 - Minsc: Help Minsc rescue Dynaheir in the Gnoll Stronghold (AR5100:2530/1440) Dynaheir available as companion AR4806: 400/ 340 - Commoner: Find Joseph's Greenstone Ring (AR5403:1590/260) in the Mines 800 xp AR4800:2810/1650 - Oublek: Pretend to be Greywolf: 200 gold Be honest: +1 REP AR4800:2810/1650 - Oublek: Return the emeralds stolen by Prism (AR5400:640/2710) Do it: 200 xp, 300 gold Help Prism: +1 REP, 1000 xp (and then you still get the emeralds) AR4800:2250/1450 - Berrun G.: Fix the problem with the mines by killing Mulahey in the bottom of Nashkel mines. +1 REP, 1000 xp, 900 gold AR4802: 570/ 330 - Nalin: Bring back Brage. ? AR4800:2440/3230 - Noober: Put up with his talk 33 times. 400 xp Items stealable from people: ---------------------------- AR4810: 270/ 450 - Amnish Soldier: Long sword, 27-34 gold/Gold Ring AR4810: 450/ 470 - Amnish Soldier: Long sword, 27 gold/Bloodstone Ring AR4810: 420/ 390 - Amnish Soldier: Long Sword, 18 gold/Chrysoberyl Gem, (Long Bow) AR4809: 710/ 370 - Bouncer: Long Sword, Long Bow AR4809: 460/ 190 - Bouncer: Long Sword, Long Bow AR4809: 400/ 340 - Volo: Aquamarine Gem AR4800:2810/1650 - Oublek: Silver Ring AR4800:1100/ 700 - Bardolan: Long Sword, Horn Coral Gem AR4800:2250/1450 - Berrun Ghastkill: Long Bow, Spear, Potion of Healing AR4800:Patrolling- Amnish Soldier: Long Sword, (Long Bow), 34 gold AR4800:Patrolling- Amnish Soldier: Long Sword, (Long Bow), 18-34 gold AR4800:Patrolling- Amnish Soldier: Long Sword, (Long Bow), Silver Necklace/Flamedance Ring AR4800:Patrolling- Amnish Soldier: Long Sword, (Long Bow), Silver Necklace/Gold Ring AR4800:Patrolling- Amnish Soldier: Long Sword, (Long Bow), Rainbow Obsidian Necklace/Angel Skin Ring AR4803: 260/ 200 - Storekeep: < Shopkeeper > Items found: ------------ AR4804: 360/ 440: 35 gold AR4804: 640/ 550: History of Shadowdale AR4804: 700/ 500: History of Shadowdale AR4804: 750/ 480: Chill Touch, Magic Missile, Shield AR4804: 400/ 100: History of Tethyr AR4804: 340/ 150: History of the Bell in the Depths AR4804: 280/ 190: History of the Chosen of Mystra AR4805: 160/ 360: 9 gold, History of Shadowdale AR4805: 170/ 250: History of the Last March of the Giants AR4805: 230/ 210: History of the Moonsea AR4805: 290/ 170: History of the North AR4805: 450/ 100: History of the North AR4805: 500/ 130: History of the North AR4805: 620/ 200: History of the North AR4805: 660/ 240: History of the North AR4805: 780/ 330: History of the North AR4805: 820/ 350: History of the North AR4805: 350/ 400: 33 gold, Potion of Healing (cursed) AR4805: 520/ 310: 20 gold, Potion of Invisibility AR4800:4250/2970: 6 gold AR4806: 660/ 320: 2 gold, Battle Axe AR4806: 190/ 250: 1 gold AR4801: 810/ 290: 8 gold AR4801: 690/ 380: 5 gold AR4801: 310/ 190: 7 gold AR4801: 570/ 220: 9 gold AR4801: 690/ 130: 4 gold AR4800:2920/1280: Tombstone: Click to summon Daer'Ragh AR4810: 300/ 330: 3 gold, 3 x Throwing Dagger AR4810: 180/ 410: 4 gold, Dagger AR4810: 230/ 450: 3 gold, Potion of Agility AR4810: 530/ 470: 10 gold AR4810: 360/ 540: 3 gold, Short Sword +1 AR4810: 460/ 520: ? (Need >95% Open Locks) AR4800: 185/2740: Ankheg Plate Mail, Pearl AR4800: 770/2360: 3 gold, Dagger AR4808: 380/ 110: Silver Necklace AR4808: 230/ 140: Chainmail, Battle Axe AR4808: 130/ 210: 23 gold, Throwing Axe AR4807: 300/ 200: 4 gold, Silver Ring Shopkeepers: ------------ AR4803: 260/ 200 - Storekeep: Buys: Winter Wolf Pelts, Weapons, Armors, Rings Not: Shields, Books Has: 5 x Large Shield +1 AR4802: 560/ 330 - Nalin: Buys: (Priest) Has: - Companions: ----------- AR4800:2870/2960 - Edwin: Lvl 2 LE Human Conju 9 10 16 18 9 10 (72) AR4800:3380/1960 - Minsc: Lvl 2 NG Human Ra 18/93 15 15 8 6 9 (71) 4700: Xvart Village: ==================== Items stealable from people: ---------------------------- AR4700: 690/1610 - Borda: Color Spray, Web, 2 cursed scrolls, Cursed Potion of Healing Items found: ------------ AR4701: 300/ 170: Flail +1, Potion of Fire Resistance, Bracers of Defense AC 8 Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: 5200: Dryad Falls: ================== Quests: ------- AR5200:3540/1950 - Dryad of the Cloudpeaks: Save the tree sw from ruffians +1 REP, 500 xp, Antidote AR5200:3220/ 690 - Gnoll: Say you have no money and win the duel. 500 xp AR5200:2080/2960 - Drienne: Fetch her dead cat (1750/3300) +1 REP, 200 xp, Protection from Undead Items stealable from people: ---------------------------- AR5200:3240/2150 - Dryad of the Cloudpeaks: Antidote, Potion of Healing AR5200: 570/1190 - Ingot: Jade Ring, Jade Ring, 19 gold, Rainbow Obsidian Necklace AR5200:2080/2960 - Drienne: (Protection from Undead) Items found: ------------ AR????: ???/ ???: , ... Shopkeepers: ------------ AR????: ???/ ??? - Name: Buys: A, b, c Not: D, e Has: