BODY PARTS: =========== Body parts (leftovers) last 20 seconds per gram. 10g = 3m20s 100g = 33m20s 1000g = 333m20s The weight of leftovers depends on the weight of the corpse. In the formulas used, "w" is the weight transformed from kg to gram (ie, divided by 1000). Leftovers decay after 9 minutes, unless carried. Humanoid creatures can have any of these bodyparts (random) in this order: 5 teeth, a skull, 2 thighbones, 2 kneecaps, a jaw, 2 ribs, 2 ears, a scalp, 2 fingers, 2 toes, 5 nails, a heart, a nose, 2 eyes, 2 kidneys, 2 intestines, 2 meats Default weight seems to be 70kg. These are considered humanoid creatures: human (hum), dwarf (dwa), goblin (gob), gnome (gno), half-elf (h-e), elf, orc, ogre mage, uruk, hobbit (hob), kender (ken), zombie, gibberer, demon, player, alchemist, frog, blacksmith, uruk-hai formula 70kg time 5 teeth fixed 10g 3m20s a skull 10w 700g 233m20s 2 thighbones 10w 700g 233m20s 2 kneecaps 2w 140g 46m40s a jaw 2w 140g 46m40s 2 ribs 4w 280g 93m20s 2 ears w 70g 23m20s a scalp 3w 210g 70m 2 fingers 2w 140g 46m40s 2 toes 2w 140g 46m40s 5 nails fixed 10g 3m20s a heart 4w 280g 93m20s a nose fixed 10g 3m20s 2 eyes fixed 10g 3m20s 2 kidneys 3w 210g 70m 2 intestines 15w 1050g 233m20s 2 meats 15w 1050g 233m20s young human heart 10g 3m20s Annie @ TIsle Farm animal: 4 teeth, skull animal skull: 10g 3m20s animal tooth: 10g 3m20s animal intestine: 10g 3m20s Wolves @ TIsle. Destructs if dropped (0s). lion claw: 10g 3m20s Lions @ TIsle. Destructs if dropped (0s). sewer rat: 2 kidneys, 4 teeth, 2 ears, 1 intestine sewer rat tooth: 10g 3m20s sewer rat ear: 10g 3m20s sewer rat kidney: 10g 3m20s sewer rat intestine: 10g 3m20s orc brain: Eating it => "You feel more stupid." (no affect, though)