02 Tutori Isle ============== o \ g / | g t - c / / / | Hole t c p - r / / / / / g t c p r / / / / / g t c p r | / / / / t - c p r | / / Annie p - r (farm) o (castle) / | | Benjamin + o-Matilda (forest) o o-o-o | | | | o | H1---H2 o-o-o o - o - o ___/| o *->EXIT / | X | \ /| | | * / | | o H3--H4-H5--H6 o o o-o-o o o | | / / | X | X | X | \ / | \ | o-L-o o - o - R + R - H7-H8--H9--H10-H11-H12 o o o \ * | \ | X | X | X | / o o H13-H14-H15-H16 | \ | X | / Dwa o Hum H17-H18 \ | / Gno - o - Elf / | \ Gobl | Hobb | CB | * Fg Qm - o - BB | | Tg-o-Gg Bank-o - Post /| / o Inn MM Mg / | | | / Lib - o -- o --- Maps | | \ Ws+ o - Pub Hetzel \| | As-Gs+ o + | X Need awareness - superior student, to see the hole Need sneak - superior student, to get to Annie Need swim - superior student, to swim east Need climb - superior student, to climb down Need climb - expert amateur, to climb up to castle friendly old male elf (Hetzel): No-attack. Blue gemstone reward. dark stealthy female hobbit (Alivia): No-attack mysterious blue-eyed female gnome (Bibbiss): No-attack strong weathered male dwarf (Paulsen): No-attack thin dextrous female elf (Sera): No-attack loud muscular male goblin (Garg): No-attack charming thick-bearded male dwarf (Jack): No-attack loud intoxicated male human (Stanley): No-attack proud well-dressed male elf (Traeni): No-attack bright cheerful female hobbit (Posie): No-attack stoic dark-bearded male dwarf (Foorman): No-attack wild-eyed fidgeting male gnome (Zelnik): No-attack authoritative, finely-dressed hobbit (Berthold): No-attack. sturdy old woman (Matilda): No-attack demonic baby bunny: D<=7. [M,-,70,N], 15% lucky rabbit foot, 85% baby bunny foot demonic black bunny: D<=7. [M,-,70,N], 15% lucky rabbit foot, 85% bunny foot demonic black rabbit: D<=7. [M,-,70,N], 15% lucky rabbit foot, 85% rabbit foot large demonic rabbit: D<=7. [M,-,70,N], 15% lucky rabbit foot, 85% large rabbit foot jackrabbit: D<=7. [M,-,70,N], 15% lucky rabbit foot, 85% jackrabbit foot small black wolf: D<=7. [S,animal,70,N], 15% (18/100) glittering animal fang, 100% small animal pelt hungry black wolf: D<=7. [S,animal,70,N], 15% (10/100) glittering animal fang, 100% medium-sized animal pelt large black wolf: D<=7. [S,animal,70,N], 15% (12/100) glittering animal fang, 100% large animal pelt fluffy baby bunny: D<=13. [M,-,70,N], 15% lucky rabbit foot, 85% baby bunny foot fluffy white bunny: D<=13. [M,-,70,N], 15% lucky rabbit foot, 85% bunny foot fluffy white rabbit: D<=13. [M,-,70,N], 15% lucky rabbit foot, 85% rabbit foot large white rabbit: D<=13. [M,-,70,N], 15% lucky rabbit foot, 85% large rabbit foot white jackrabbit: D<=13. [M,-,70,N], 15% lucky rabbit foot, 85% jackrabbit foot stern elderly man (Benjamin): No-attack mountain lion: D<=13. [S,animal,70,N], 100% large animal pelt, 25% (24/100) shining cats eye gigantic mountain lion: D<=13. [S,animal,70,N], 100% gigantic animal pelt demonic guard: D<=17. [S,demon,81.5,N], 100% filthy black dagger/battleaxe/moningstar/longsword, 100% demonhide scalemail/shield/greaves/skullcap/bracers massive demonic guard: D<=17. [S,demon,89.5,N], 100% demonhide scalemail, 100% filthy black dagger/battleaxe/morningstar/longsword, 100% demonhide shield/greaves/skullcap/bracers stately pale-skinned male vampire (Krolock): D<=19. [S,?,?,?], 100% pearl-handled longsword. Becomes weaker if you carry a garlic bulb. Heals up if you leaves the room. Dis > 18 without garlic bulb innocent little girl (Annie): D<=19. [S,human,41,G], always has a heart. MM: Meditation room Fg: sword superior amateur defence superior amateur club superior amateur unarmed combat superior amateur axe superior amateur knife superior amateur Tg: sneak superior student Gg: climb expert amateur appraise enemy apprentice student appraise object apprentice student appraise value apprentice student awareness superior student swim superior student trading superior student Mg: herbalism superior student spellcraft apprentice student Pub: Amber Ale ... 6 cc 1 min intox Barley Wine ... 9 cc Shot of Whiskey ... 1 sc 8 cc Inn: Creamed Oats ... 2 cc Onion Soup ... 4 cc Baked Sweetroot ... 8 cc Roasted Duck ... 1 sc Filet of Venison ... 4 sc 2 cc Gs: General shop: large backpack wooden torch As: Armour shop leather vest studded-leather vest pair of leather bracers pair of studded bracers leather helm studded-leather helm pair of leather greaves pair of studded greaves sturdy wooden shield Ws: Weapon shop heavy battle-axe small hatchet iron club wooden club sharp dagger simple knife iron shortsword steel longsword Bank: Can change currencies. 1% transaction fee. 100s -> 1188c (1%) r: radish p: potato c: carrot t: turnip g: garlic L: Gigantic lion. West of the lion is a corpse with a red ruby. Available only once per person. EXIT: Takes you out into the real world. No return back. When leaving, most of your items are taken from you, but apparently things kept in a backpack will survive, as will, obviously, the backpack. R: River. Can drink from it. -/10.5m. H1 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Wild garlic H2 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Stiltberry H3 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Stiltberry H4 herbs: (2/2 available, spawns every 13m-65m) Gargleroot, Sterling leaf H5 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Stiltberry H6 herbs: (1/1 available, spawns every 13m-65m) Wild garlic H7 herbs: (2/2 available, spawns every 13m-65m) Gargleroot, Sterling leaf H8 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Wild garlic H9 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Wild garlic H10 herbs: (3/3 available, spawns every 13m-65m) Silverberry, Sterling leaf, Stiltberry H11 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Wild garlic H12 herbs: (3/3 available, spawns every 13m-65m) Silverberry, Sterling leaf, Stiltberry H13 herbs: (2/2 available, spawns every 13m-65m) Gargleroot, Sterling leaf H14 herbs: (1/1 available, spawns every 13m-65m) Wild garlic H15 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Wild garlic H16 herbs: (3/3 available, spawns every 13m-65m) Gargleroot, Sterling leaf, Stiltberry H17 herbs: (3/3 available, spawns every 13m-65m) Silverberry, Sterling leaf, Stiltberry H18 herbs: (2/2 available, spawns every 13m-65m) Gargleroot, Sterling leaf This is how the herbs are spread out in the forest: Gargleroot, Silverberry, Sterling leaf, Stiltberry, Wild garlic groot groot leaf -- leaf garl stilt / | | \ / | | \ groot groot groot leaf -- leaf -- leaf -- garl stilt stilt \ / | | | | \ / | | | | groot groot groot SILVER groot SILVER -- leaf -- leaf -- leaf -- leaf -- leaf -- leaf garl garl stilt garl stilt \ | | | | / \ | | | | / groot groot groot leaf -- garl -- leaf -- leaf garl stilt \ | | / \ | | / SILVER groot leaf -- leaf stilt