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Class | Reverb |
Name |
process() |
Examples |
import processing.sound.*;
AudioIn in;
Reverb reverb;
void setup() {
size(640,360);
background(255);
// create the input stream
in = new AudioIn(this, 0);
// create a reverb effect
reverb = new Reverb(this);
// start the input stream
in.play();
// Patch the reverb
reverb.process(in);
}
void draw() {
}
|
Description |
Start the reverb effect
|
Syntax | .process(input, room, damp, wet)
.process(input, room, damp)
.process(input, room)
.process(input) |
Parameters |
input |
SoundObject: The input audio signal. |
|
Returns | void |
Updated on April 30, 2017 02:33:21pm EDT