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Class

SoundFile

Name

set()

Examples
import processing.sound.*;
SoundFile file;

void setup() {
  size(640, 360);
  background(255);
    
  // Load a soundfile from the data folder of the sketch and get the number of channels
  file = new SoundFile(this, "sample.mp3");
  println("SFSampleRate= " + file.sampleRate() + " Hz");
}      

void draw() {
}

void mousePressed() {
  float rate=3;
  float pos=0.5;
  float amp=0.5;
  float add=0;
  file.set(rate, amp, add, pos);
}

Description Returns the sample rate of the soundfile as an int
Syntax
.set(rate, pos, amp, add)
Parameters
rate float: The playback rate of the original file.
pos float: The panoramic position of the player as a float from -1.0 to 1.0.
amp float: The amplitude of the player as a value between 0.0 and 1.0.
add float: A value for modulating other audio signals.
Returnsvoid
Updated on April 30, 2017 02:33:21pm EDT

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