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Class | AudioIn |
Name |
pan() |
Examples |
import processing.sound.*;
AudioIn in;
void setup() {
size(640, 360);
background(255);
// Create the Input stream
in = new AudioIn(this, 0);
in.play();
in.amp(0.5);
}
void draw() {
// Map mouseX from -1.0 to 1.0 for left to right
in.pan(map(mouseX, 0, width, -1.0, 1.0));
}
|
Description |
Pan the input stream in a stereo panorama. -1.0 pans to the left channel and 1.0 to the right channel.
|
Syntax | .pan(pos) |
Parameters |
pos |
float: Pan value from -1.0 to 1.0 |
|
Returns | void |
Updated on April 30, 2017 02:33:22pm EDT