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Class

AudioIn

Name

stop()

Examples
import processing.sound.*;
AudioIn in;

void setup() {
  size(640, 360);
  background(255);
    
  // Create the Input stream
  in = new AudioIn(this, 0);
  in.play();
}      

void draw() {
}

void mousePressed() {
  in.stop();
}

Description Stops the Input Stream.
Syntax
.stop()
Returnsvoid
Updated on April 30, 2017 02:33:22pm EDT

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