Index of all Fields and Methods
All Packages Class Hierarchy
A
B
C
D
E
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Index of all Fields and Methods
- action(Event, Object).
Method in class .BkgPanel
- Check if a button ha been pressed when the BkgPanel has a certain use.
- action(Event, Object).
Method in class .StartApplet
-
- action(Event, Object).
Method in class .StartServerApplet
-
- add(int, int, int).
Method in class .Banner
- Alternative add().
- add(int, int, int, boolean).
Method in class .Banner
- Use this method to add another banner in a given colour and at a given position.
- add(String).
Method in class .ImageLoader
- Add the given URL to list of pics this ImageLoader should try loading.
- addCity(String).
Method in class .Area
-
- addDragon(String).
Method in class .Area
-
- Animate1().
Constructor for class .Animate1
-
- Animate2().
Constructor for class .Animate2
-
- Area(int, int).
Constructor for class .Area
- Default constructor.
- Area(String).
Constructor for class .Area
- Use this contructor ONLY when you have received data on the toForm-form
- atoi(String).
Method in class .ClientThread
- Converts a string to an integer if possible, otherwise returns zero.
- attack().
Method in class .City
-
- attack().
Method in class .Dragon
-
- Banner(Container, String).
Constructor for class .Banner
- Default constructor
- baptizeHatchlings().
Method in class .Fod
- Used to give a unique name to new dragons
- Battle().
Constructor for class .Battle
-
- Battle(Fod).
Constructor for class .Battle
-
- cast(Fod, int, String).
Method in class .Animate1
- Should as the string argument take cityname
- cast(Fod, int, String).
Method in class .Animate2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Confuse1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Confuse2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Control1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Control2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .DragonLoc1
-
- cast(Fod, int, String).
Method in class .DragonLoc2
-
- cast(Fod, int, String).
Method in class .DragonLoc3
-
- cast(Fod, int, String).
Method in class .Enhance1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Enhance2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Fake1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Fake2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Grow1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Grow2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Grow3
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .GrowDragon1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .KillCity1
-
- cast(Fod, int, String).
Method in class .KillCity2
-
- cast(Fod, int, String).
Method in class .KillCity3
-
- cast(Fod, int, String).
Method in class .KillCity4
-
- cast(Fod, int, String).
Method in class .KillDragon1
-
- cast(Fod, int, String).
Method in class .KillDragon2
-
- cast(Fod, int, String).
Method in class .KillDragon3
-
- cast(Fod, int, String).
Method in class .ManaGrow1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .ManaGrow2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Settmod1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Settmod2
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Spell
-
- cast(Fod, int, String).
Method in class .SpyArea1
-
- cast(Fod, int, String).
Method in class .SpyArea2
-
- cast(Fod, int, String).
Method in class .Weakness1
- Should as the string argument take city#cityname or dragon#dragonname
- cast(Fod, int, String).
Method in class .Weakness2
- Should as the string argument take city#cityname or dragon#dragonname
- castSpell().
Method in class .ClientThread
- Called from BkgPanel whenever the castspell button is pressed.
- castSpells().
Method in class .Fod
- process the spelleffects that have been cast during the turn.
- City().
Constructor for class .City
- Default constructor.
- City(Area).
Constructor for class .City
- This is the normally used contructor.
- City(Area, String).
Constructor for class .City
- Use this contructor if you know both where to put the city
and what to name it.
- City(String).
Constructor for class .City
- Constructor to make a City from a form
do not use for creating new Citys
- clear().
Method in class .Banner
- Prepare for a new collection of add-operations, by removing all previous banners.
- Client().
Constructor for class .Client
- Do NOT use this one!
- Client(String, int).
Constructor for class .Client
- Use this contructor!
- ClientProcessing(ClientThread).
Constructor for class .ClientProcessing
-
- close().
Method in class .Client
-
- colonize(Area[][]).
Method in class .City
- This method is used when a city grows beyond its capacity
- Confuse1().
Constructor for class .Confuse1
-
- Confuse2().
Constructor for class .Confuse2
-
- conquer(Dragon, City).
Method in class .Battle
- A fight between a city and a dragon
- conquer(short).
Method in class .City
- Call when a city is conquered, takes as argument the conquering players name.
- Control1().
Constructor for class .Control1
-
- Control2().
Constructor for class .Control2
-
- cost().
Method in class .Dragon
-
- cost().
Method in class .Egg
-
- createWorld().
Method in class .World
- Creates a gameworld to play in
- defence().
Method in class .City
-
- defence().
Method in class .Dragon
-
- Dice().
Constructor for class .Dice
-
- distans(Area, Vector).
Method in class .World
- A pseudo function that tries to compute the distance between an Area and a vector of areas
- divideCities(Playerinfo[]).
Method in class .World
- Give each player a hometown
- Dragon().
Constructor for class .Dragon
- Default constructor
- Dragon(String).
Constructor for class .Dragon
- Constructor to make a dragon from a form
do not use for creating new dragons
- dragonDualSelect(Event).
Method in class .ClientThread
- Called from the DragonList-class whenever an item is selected TWICE
- DragonLoc1().
Constructor for class .DragonLoc1
-
- DragonLoc2().
Constructor for class .DragonLoc2
-
- DragonLoc3().
Constructor for class .DragonLoc3
-
- dragonSelect(Event).
Method in class .ClientThread
- Called from the DragonList-class whenever an item is selected once.
- Egg(ClientThread).
Constructor for class .Egg
- This is the constructor you should use.
- endGame().
Method in class .Fod
- Call this function to en the game do not call stop use this instead
- endOfTurn().
Method in class .ClientThread
- Called from TimerThread when one turn has passed.
- Enhance1().
Constructor for class .Enhance1
-
- Enhance2().
Constructor for class .Enhance2
-
- EvilEye().
Constructor for class .EvilEye
-
- executeMissions(Hashtable).
Method in class .Fod
- Let the dragon do its mission, conquer cities, search for talisman or whatever
- expand(String).
Static method in class .ExpandTab
- Expand all "\t" chars in the given string to spaces.
- ExpandTab().
Constructor for class .ExpandTab
-
- Fake1().
Constructor for class .Fake1
-
- Fake2().
Constructor for class .Fake2
-
- fight(Dragon, Dragon).
Method in class .Battle
- A fight between two dragons
- flee(City).
Method in class .Dragon
-
- flee(Dragon).
Method in class .Dragon
-
- flee(Fod).
Method in class .Dragon
- Use when a Dragon flees fom a battle to set his new Mission and destination
- Fod().
Constructor for class .Fod
-
- formatDescription(String).
Method in class .SpellBook
- Given a string without any newlines, such are added at appropriate places.
- GaiasLore().
Constructor for class .GaiasLore
-
- gameOver(Fod, int).
Method in class .Playerinfo
- Use when game is Over
- gameOverCheck().
Method in class .Fod
- Check if a player is dead or a player has found all talismans
- getArea(Area[][]).
Method in class .City
- Given a map, the area in which the city is situated is returned.
- getArea(Area[][]).
Method in class .Dragon
-
- getBorderingArea(Area[][]).
Method in class .Area
-
- getCity().
Method in class .Area
- Returns the name of the city in this area, if any.
- getDescription().
Method in class .Animate1
-
- getDescription().
Method in class .Animate2
-
- getDescription().
Method in class .Confuse1
-
- getDescription().
Method in class .Confuse2
-
- getDescription().
Method in class .Control1
-
- getDescription().
Method in class .Control2
-
- getDescription().
Method in class .DragonLoc1
-
- getDescription().
Method in class .DragonLoc2
-
- getDescription().
Method in class .DragonLoc3
-
- getDescription().
Method in class .Enhance1
-
- getDescription().
Method in class .Enhance2
-
- getDescription().
Method in class .Fake1
-
- getDescription().
Method in class .Fake2
-
- getDescription().
Method in class .Grow1
-
- getDescription().
Method in class .Grow2
-
- getDescription().
Method in class .Grow3
-
- getDescription().
Method in class .GrowDragon1
-
- getDescription().
Method in class .KillCity1
-
- getDescription().
Method in class .KillCity2
-
- getDescription().
Method in class .KillCity3
-
- getDescription().
Method in class .KillCity4
-
- getDescription().
Method in class .KillDragon1
-
- getDescription().
Method in class .KillDragon2
-
- getDescription().
Method in class .KillDragon3
-
- getDescription().
Method in class .ManaGrow1
-
- getDescription().
Method in class .ManaGrow2
-
- getDescription().
Method in class .Settmod1
-
- getDescription().
Method in class .Settmod2
-
- getDescription().
Method in class .Spell
-
- getDescription().
Method in class .SpyArea1
-
- getDescription().
Method in class .SpyArea2
-
- getDescription().
Method in class .Weakness1
-
- getDescription().
Method in class .Weakness2
-
- getDestination(Area[][]).
Method in class .Dragon
-
- getDragonImage(Dragon).
Method in class .ClientThread
-
- getDragons().
Method in class .Area
- Get all dragons in this area as an Enumeration.
- getInfo().
Method in class .Fod
- Wait for the clients to send data.
- getLevel().
Method in class .Animate1
-
- getLevel().
Method in class .Animate2
-
- getLevel().
Method in class .Confuse1
-
- getLevel().
Method in class .Confuse2
-
- getLevel().
Method in class .Control1
-
- getLevel().
Method in class .Control2
-
- getLevel().
Method in class .DragonLoc1
-
- getLevel().
Method in class .DragonLoc2
-
- getLevel().
Method in class .DragonLoc3
-
- getLevel().
Method in class .Enhance1
-
- getLevel().
Method in class .Enhance2
-
- getLevel().
Method in class .Fake1
-
- getLevel().
Method in class .Fake2
-
- getLevel().
Method in class .Grow1
-
- getLevel().
Method in class .Grow2
-
- getLevel().
Method in class .Grow3
-
- getLevel().
Method in class .GrowDragon1
-
- getLevel().
Method in class .KillCity1
-
- getLevel().
Method in class .KillCity2
-
- getLevel().
Method in class .KillCity3
-
- getLevel().
Method in class .KillCity4
-
- getLevel().
Method in class .KillDragon1
-
- getLevel().
Method in class .KillDragon2
-
- getLevel().
Method in class .KillDragon3
-
- getLevel().
Method in class .ManaGrow1
-
- getLevel().
Method in class .ManaGrow2
-
- getLevel().
Method in class .Settmod1
-
- getLevel().
Method in class .Settmod2
-
- getLevel().
Method in class .Spell
-
- getLevel().
Method in class .SpyArea1
-
- getLevel().
Method in class .SpyArea2
-
- getLevel().
Method in class .Weakness1
-
- getLevel().
Method in class .Weakness2
-
- getManaCost().
Method in class .Animate1
-
- getManaCost().
Method in class .Animate2
-
- getManaCost().
Method in class .Confuse1
-
- getManaCost().
Method in class .Confuse2
-
- getManaCost().
Method in class .Control1
-
- getManaCost().
Method in class .Control2
-
- getManaCost().
Method in class .DragonLoc1
-
- getManaCost().
Method in class .DragonLoc2
-
- getManaCost().
Method in class .DragonLoc3
-
- getManaCost().
Method in class .Enhance1
-
- getManaCost().
Method in class .Enhance2
-
- getManaCost().
Method in class .Fake1
-
- getManaCost().
Method in class .Fake2
-
- getManaCost().
Method in class .Grow1
-
- getManaCost().
Method in class .Grow2
-
- getManaCost().
Method in class .Grow3
-
- getManaCost().
Method in class .GrowDragon1
-
- getManaCost().
Method in class .KillCity1
-
- getManaCost().
Method in class .KillCity2
-
- getManaCost().
Method in class .KillCity3
-
- getManaCost().
Method in class .KillCity4
-
- getManaCost().
Method in class .KillDragon1
-
- getManaCost().
Method in class .KillDragon2
-
- getManaCost().
Method in class .KillDragon3
-
- getManaCost().
Method in class .ManaGrow1
-
- getManaCost().
Method in class .ManaGrow2
-
- getManaCost().
Method in class .Settmod1
-
- getManaCost().
Method in class .Settmod2
-
- getManaCost().
Method in class .Spell
-
- getManaCost().
Method in class .SpyArea1
-
- getManaCost().
Method in class .SpyArea2
-
- getManaCost().
Method in class .Weakness1
-
- getManaCost().
Method in class .Weakness2
-
- getName().
Method in class .City
-
- getOwner().
Method in class .City
-
- getOwner().
Method in class .Dragon
-
- getSchoolName().
Method in class .EvilEye
-
- getSchoolName().
Method in class .GaiasLore
-
- getSchoolName().
Method in class .Illusions
-
- getSchoolName().
Method in class .Mentalism
-
- getSchoolName().
Method in class .Necromancy
-
- getSchoolName().
Method in class .OracleSpell
-
- getSchoolName().
Method in class .Spell
-
- getSchoolSkill(Spell).
Method in class .SpellBook
-
- getSpellName().
Method in class .Animate1
-
- getSpellName().
Method in class .Animate2
-
- getSpellName().
Method in class .Confuse1
-
- getSpellName().
Method in class .Confuse2
-
- getSpellName().
Method in class .Control1
-
- getSpellName().
Method in class .Control2
-
- getSpellName().
Method in class .DragonLoc1
-
- getSpellName().
Method in class .DragonLoc2
-
- getSpellName().
Method in class .DragonLoc3
-
- getSpellName().
Method in class .Enhance1
-
- getSpellName().
Method in class .Enhance2
-
- getSpellName().
Method in class .Fake1
-
- getSpellName().
Method in class .Fake2
-
- getSpellName().
Method in class .Grow1
-
- getSpellName().
Method in class .Grow2
-
- getSpellName().
Method in class .Grow3
-
- getSpellName().
Method in class .GrowDragon1
-
- getSpellName().
Method in class .KillCity1
-
- getSpellName().
Method in class .KillCity2
-
- getSpellName().
Method in class .KillCity3
-
- getSpellName().
Method in class .KillCity4
-
- getSpellName().
Method in class .KillDragon1
-
- getSpellName().
Method in class .KillDragon2
-
- getSpellName().
Method in class .KillDragon3
-
- getSpellName().
Method in class .ManaGrow1
-
- getSpellName().
Method in class .ManaGrow2
-
- getSpellName().
Method in class .Settmod1
-
- getSpellName().
Method in class .Settmod2
-
- getSpellName().
Method in class .Spell
-
- getSpellName().
Method in class .SpyArea1
-
- getSpellName().
Method in class .SpyArea2
-
- getSpellName().
Method in class .Weakness1
-
- getSpellName().
Method in class .Weakness2
-
- getSurroundings(Area[][], int, int, int).
Static method in class .Area
- This method will return the immediate surrounding to the given coord
according tho the map, and nr suggests the number of areas to return, 4 or 9 or ...
- getTarget().
Method in class .Animate1
-
- getTarget().
Method in class .Animate2
-
- getTarget().
Method in class .Confuse1
-
- getTarget().
Method in class .Confuse2
-
- getTarget().
Method in class .Control1
-
- getTarget().
Method in class .Control2
-
- getTarget().
Method in class .DragonLoc1
-
- getTarget().
Method in class .DragonLoc2
-
- getTarget().
Method in class .DragonLoc3
-
- getTarget().
Method in class .Enhance1
-
- getTarget().
Method in class .Enhance2
-
- getTarget().
Method in class .Fake1
-
- getTarget().
Method in class .Fake2
-
- getTarget().
Method in class .Grow1
-
- getTarget().
Method in class .Grow2
-
- getTarget().
Method in class .Grow3
-
- getTarget().
Method in class .GrowDragon1
-
- getTarget().
Method in class .KillCity1
-
- getTarget().
Method in class .KillCity2
-
- getTarget().
Method in class .KillCity3
-
- getTarget().
Method in class .KillCity4
-
- getTarget().
Method in class .KillDragon1
-
- getTarget().
Method in class .KillDragon2
-
- getTarget().
Method in class .KillDragon3
-
- getTarget().
Method in class .ManaGrow1
-
- getTarget().
Method in class .ManaGrow2
-
- getTarget().
Method in class .Settmod1
-
- getTarget().
Method in class .Settmod2
-
- getTarget().
Method in class .Spell
-
- getTarget().
Method in class .SpyArea1
-
- getTarget().
Method in class .SpyArea2
-
- getTarget().
Method in class .Weakness1
-
- getTarget().
Method in class .Weakness2
-
- getTargetProfile().
Method in class .Animate1
-
- getTargetProfile().
Method in class .Animate2
-
- getTargetProfile().
Method in class .Confuse1
-
- getTargetProfile().
Method in class .Confuse2
-
- getTargetProfile().
Method in class .Control1
-
- getTargetProfile().
Method in class .Control2
-
- getTargetProfile().
Method in class .DragonLoc1
-
- getTargetProfile().
Method in class .DragonLoc2
-
- getTargetProfile().
Method in class .DragonLoc3
-
- getTargetProfile().
Method in class .Enhance1
-
- getTargetProfile().
Method in class .Enhance2
-
- getTargetProfile().
Method in class .Fake1
-
- getTargetProfile().
Method in class .Fake2
-
- getTargetProfile().
Method in class .Grow1
-
- getTargetProfile().
Method in class .Grow2
-
- getTargetProfile().
Method in class .Grow3
-
- getTargetProfile().
Method in class .GrowDragon1
-
- getTargetProfile().
Method in class .KillCity1
-
- getTargetProfile().
Method in class .KillCity2
-
- getTargetProfile().
Method in class .KillCity3
-
- getTargetProfile().
Method in class .KillCity4
-
- getTargetProfile().
Method in class .KillDragon1
-
- getTargetProfile().
Method in class .KillDragon2
-
- getTargetProfile().
Method in class .KillDragon3
-
- getTargetProfile().
Method in class .ManaGrow1
-
- getTargetProfile().
Method in class .ManaGrow2
-
- getTargetProfile().
Method in class .Settmod1
-
- getTargetProfile().
Method in class .Settmod2
-
- getTargetProfile().
Method in class .Spell
-
- getTargetProfile().
Method in class .SpyArea1
-
- getTargetProfile().
Method in class .SpyArea2
-
- getTargetProfile().
Method in class .Weakness1
-
- getTargetProfile().
Method in class .Weakness2
-
- getTerrain().
Method in class .Area
-
- getValue().
Method in class .ValueBar
-
- Go().
Method in class .Fod
- Use to startup the game
- gotTalisman().
Method in class .Area
- Is a part of the Talisman in this area?
- grow().
Method in class .Egg
- Called each turn to improve the dragon inside the egg
- Grow3().
Constructor for class .Grow3
-
- handleEvent(Event).
Method in class .BkgPanel
- If BkgPanel is used as a research room, this method creates a new ResearchSpell if a spell
is chosen from the list.
- handleEvent(Event).
Method in class .DragonList
- Callback function that reacts on selection of an item (dragon).
- handleEvent(Event).
Method in class .SpellCategoryList
- Callback function that reacts on selection of an item
- handleEvent(Event).
Method in class .SpellList
- Callback function that reacts on selection of an item
- handleEvent(Event).
Method in class .SpellSchoolList
- Callback function that reacts on selection of an item
- hasCity().
Method in class .Area
- Is there a city in this area?
- hatch().
Method in class .Egg
- Set out the newly hatched dragon on the map
- hitroll().
Static method in class .Dice
- Returns a double with mean 1 and may be what the heck anything..
- Illusions().
Constructor for class .Illusions
-
- ImageLoader(String).
Constructor for class .ImageLoader
- Give the name of a host, so every picture URL can be transformed into a new URL with
that host as address of the server.
- incDef(int).
Method in class .City
- use to alter defence value
- incDev(int).
Method in class .City
- use to alter development value
- incPcp(int).
Method in class .Dragon
-
- increasePopulation().
Method in class .City
- Use each turn so the cities grow.
- increasePopulation(int).
Method in class .City
- Use to alter population
- increaseTalismans(Area).
Method in class .Playerinfo
- Use to add a new controlled talisman to the player.
- incSpd(int).
Method in class .Dragon
-
- incStr(int).
Method in class .Dragon
- use to correct eventual malformed values
- incWea(int).
Method in class .Dragon
-
- incWis(int).
Method in class .Dragon
-
- init().
Method in class .SpellBook
-
- init().
Method in class .StartApplet
-
- init().
Method in class .StartServerApplet
-
- init(Vector).
Method in class .Fod
- Called to initialize the game after all players have connected
- isHomeCity(Playerinfo[]).
Method in class .City
-
- join().
Method in class .StartApplet
-
- kickStart().
Method in class .TimerThread
-
- kill().
Method in class .Playerinfo
- Use when a player is dead or has left the game
- KillCity1().
Constructor for class .KillCity1
-
- KillCity2().
Constructor for class .KillCity2
-
- KillCity3().
Constructor for class .KillCity3
-
- KillCity4().
Constructor for class .KillCity4
-
- KillDragon1().
Constructor for class .KillDragon1
-
- KillDragon2().
Constructor for class .KillDragon2
-
- KillDragon3().
Constructor for class .KillDragon3
-
- loadAllImages().
Method in class .ImageLoader
- Wait for all images added with add() to be loaded, then return call.
- main(String[]).
Static method in class .Area
-
- main(String[]).
Static method in class .Battle
- Use for testing only
- main(String[]).
Static method in class .City
- USe for test only
- main(String[]).
Static method in class .ClientProcessing
- Only for testing purposes
- main(String[]).
Static method in class .ClientThread
- Start up the ClientThread.
- main(String[]).
Static method in class .Dice
-
- main(String[]).
Static method in class .Dragon
-
- main(String[]).
Static method in class .ExpandTab
-
- main(String[]).
Static method in class .Fod
- This isnt used for other things than testing
- main(String[]).
Static method in class .ImageLoader
- For test purposes.
- main(String[]).
Static method in class .SpellBook
-
- main(String[]).
Static method in class .StartupServer
- Called with argumemt number of players
java StartupServer 2
- main(String[]).
Static method in class .ValueBar
- Use the main method to test what this class can do and looks like.
- main(String[]).
Static method in class .WhiteArea
- Test
- main(String[]).
Static method in class .World
- Use only for testing
- ManaGrow1().
Constructor for class .ManaGrow1
-
- ManaGrow2().
Constructor for class .ManaGrow2
-
- mapEvent(int, int).
Method in class .ClientThread
- This method is called from the panel whenever
someone has clicked on "the map".
- Mentalism().
Constructor for class .Mentalism
-
- message(String).
Method in class .ClientThread
- Prints the given messsage in the top of the textpanel on the frame.
- mouseDown(Event, int, int).
Method in class .BkgPanel
- Callback to method "mapEvent" in Clienthread with args x and y.
- mouseDown(Event, int, int).
Method in class .Icon
- Generate a callback to the ClientThread given in contructor, and set a new screen in it.
- mouseDown(Event, int, int).
Method in class .ValueBar
- If the ValueBar object is editable, then this method
will update the internal value when the bar is clicked.
- movement().
Method in class .Dragon
-
- moveUnits(Hashtable).
Method in class .Fod
- Moves the dragons and checks and process battles if they occur
- Necromancy().
Constructor for class .Necromancy
-
- noOwner().
Method in class .City
-
- OracleSpell().
Constructor for class .OracleSpell
-
- paint().
Method in class .Banner
- Draw all the animated banners added to this Banner object.
- paint(Graphics).
Method in class .BkgPanel
- Do different painting stuff depending on the the usage of the BkgPanel.
- paint(Graphics).
Method in class .Icon
- Draw the icon pic.
- paint(Graphics).
Method in class .TimerThread
-
- paint(Graphics).
Method in class .ValueBar
- Draw the bar that represents the value stored in this object.
- Playerinfo().
Constructor for class .Playerinfo
-
- postprocess().
Method in class .ClientProcessing
- Called after info from the server gets back
- prepare(String, ClientThread).
Method in class .ManaGrow1
-
- prepare(String, ClientThread).
Method in class .ManaGrow2
-
- prepare(String, ClientThread).
Method in class .Spell
-
- preprocess().
Method in class .ClientProcessing
- Called b4 sending info to the server
- put(Area[][]).
Method in class .Area
-
- rand(int).
Static method in class .Dice
- Returns an integer between 0 and the given integer, inclusive!
- remove().
Method in class .Egg
- Remove the egg and its valuebars.
- removeCity().
Method in class .Area
-
- removeDragon(String).
Method in class .Area
-
- research(ClientThread).
Method in class .SpellBook
-
- research(int, ClientThread).
Method in class .ResearchSpell
-
- ResearchSpell(ClientThread, Event).
Constructor for class .ResearchSpell
-
- ResearchSpell(String, int).
Constructor for class .ResearchSpell
-
- reset().
Method in class .Playerinfo
- Call after each turn to reset the values that shall be sent back to the players
- roll().
Static method in class .Dice
- Gets you a random number between 0 and 100
- run().
Method in class .Banner
- Mainloop of this thread.
- run().
Method in class .ClientThread
- This method contains the mainloop of the game on the clientside.
- run().
Method in class .Fod
- This is the main loop that call most of the other functions.
- run().
Method in class .ServerThread
-
- run().
Method in class .StartApplet
-
- run().
Method in class .TimerThread
-
- send(String).
Method in class .Client
-
- serverProcess().
Method in class .Fod
- This function checks if a city is about to revolt or if it should colonize a new area
- setDestination(Area).
Method in class .Dragon
-
- setNewScreen(int).
Method in class .ClientThread
- Use this method to switch to another panel/screen.
- setOwner(int).
Method in class .City
- Set a new current owner.
- setOwner(int).
Method in class .Dragon
-
- setOwnerColor(Graphics, int).
Method in class .ClientThread
- Set current colour in the given graphics context to a colour depending
on the owner of the given city.
- setTalisman().
Method in class .Area
- Marks that this area contains a part of the Talisman.
- setTarget(String).
Method in class .Animate1
-
- setTarget(String).
Method in class .Animate2
-
- setTarget(String).
Method in class .Confuse1
-
- setTarget(String).
Method in class .Confuse2
-
- setTarget(String).
Method in class .Control1
-
- setTarget(String).
Method in class .Control2
-
- setTarget(String).
Method in class .DragonLoc1
-
- setTarget(String).
Method in class .DragonLoc2
-
- setTarget(String).
Method in class .DragonLoc3
-
- setTarget(String).
Method in class .Enhance1
-
- setTarget(String).
Method in class .Enhance2
-
- setTarget(String).
Method in class .Fake1
-
- setTarget(String).
Method in class .Fake2
-
- setTarget(String).
Method in class .Grow1
-
- setTarget(String).
Method in class .Grow2
-
- setTarget(String).
Method in class .Grow3
-
- setTarget(String).
Method in class .GrowDragon1
-
- setTarget(String).
Method in class .KillCity1
-
- setTarget(String).
Method in class .KillCity2
-
- setTarget(String).
Method in class .KillCity3
-
- setTarget(String).
Method in class .KillCity4
-
- setTarget(String).
Method in class .KillDragon1
-
- setTarget(String).
Method in class .KillDragon2
-
- setTarget(String).
Method in class .KillDragon3
-
- setTarget(String).
Method in class .ManaGrow1
-
- setTarget(String).
Method in class .ManaGrow2
-
- setTarget(String).
Method in class .Settmod1
-
- setTarget(String).
Method in class .Settmod2
-
- setTarget(String).
Method in class .Spell
-
- setTarget(String).
Method in class .SpyArea1
-
- setTarget(String).
Method in class .SpyArea2
-
- setTarget(String).
Method in class .Weakness1
-
- setTarget(String).
Method in class .Weakness2
-
- setText(String).
Method in class .WhiteArea
- Sets the text in the given area and distributes the lines to the different WhiteLables.
- Settmod1().
Constructor for class .Settmod1
-
- Settmod2().
Constructor for class .Settmod2
-
- setupResearchRoom().
Method in class .ClientThread
-
- setValue(int).
Method in class .ValueBar
- Set the value of this object.
- show().
Method in class .Client
-
- space(int).
Static method in class .ExpandTab
- Return a string consisting of the given nr of spaces.
- Spell().
Constructor for class .Spell
-
- SpellBook().
Constructor for class .SpellBook
-
- spellCategorySelect(Event).
Method in class .ClientThread
- Callbacked method when a spell school is selected from the SpellSchoolList
- spellSchoolSelect(Event).
Method in class .ClientThread
- Callbacked from spellSchoolList when a school has been selected
- spellSelect(Event).
Method in class .ClientThread
- Callbacked from spellList when a spell has been selected
- SpyArea1().
Constructor for class .SpyArea1
-
- SpyArea2().
Constructor for class .SpyArea2
-
- start().
Method in class .StartApplet
-
- StartApplet().
Constructor for class .StartApplet
-
- StartServerApplet().
Constructor for class .StartServerApplet
-
- StartupServer().
Constructor for class .StartupServer
-
- stop().
Method in class .StartApplet
-
- TABSIZE.
Static variable in class .ExpandTab
- This is the size of the tab (standard).
- tax().
Method in class .City
- Use to collect tax and check Uprising
- TimerThread(ClientThread).
Constructor for class .TimerThread
- Call this ONLY once!
- toForm().
Method in class .Area
- Turn the Area object into something sendable by sockets.
- Toform().
Method in class .City
- Use to get a form to pass through sockets from a City
- Toform().
Method in class .Dragon
- Use to get a form to pass through sockets from a dragon
- toForm().
Method in class .Spell
-
- toString().
Method in class .Area
-
- toString().
Method in class .City
-
- toString().
Method in class .Dragon
- A nice function for debugging
- toString().
Method in class .Spell
-
- toString().
Method in class .SpellBook
-
- tuneValues().
Method in class .City
- use to correct eventual malformed values
- tuneValues().
Method in class .Dragon
-
- update(Graphics).
Method in class .BkgPanel
- Remove flickering.
- update(Graphics).
Method in class .Icon
- No flickering.
- update(Graphics).
Method in class .TimerThread
-
- updateBanners().
Method in class .BkgPanel
- If the BkgPanel is used as a map, there are a separate thread running animating the banners
on the map.
- updatePlayers().
Method in class .Fod
- Send information back to the clients
- ValueBar().
Constructor for class .ValueBar
-
Default constructor.
- ValueBar(String, int, boolean).
Constructor for class .ValueBar
-
The contructor you should use! The lines below describes the arguments:
label What the bar represents.
- Weakness1().
Constructor for class .Weakness1
-
- Weakness2().
Constructor for class .Weakness2
-
- WhiteArea(int, int, int).
Constructor for class .WhiteArea
- Main cointructor.